// {BEGIN_LICENSE} /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // {END_LICENSE} #include <${Name}/${Name}TypeIds.h> #include <${Name}ModuleInterface.h> #include "${Name}SystemComponent.h" #include #include namespace ${SanitizedCppName} { class ${SanitizedCppName}Module : public ${SanitizedCppName}ModuleInterface { public: AZ_RTTI(${SanitizedCppName}Module, ${SanitizedCppName}ModuleTypeId, ${SanitizedCppName}ModuleInterface); AZ_CLASS_ALLOCATOR(${SanitizedCppName}Module, AZ::SystemAllocator); ${SanitizedCppName}Module() { m_descriptors.insert(m_descriptors.end(), { ${SanitizedCppName}SystemComponent::CreateDescriptor(), ${SanitizedCppName}Component::CreateDescriptor(), }); } AZ::ComponentTypeList GetRequiredSystemComponents() const { return AZ::ComponentTypeList{ azrtti_typeid<${SanitizedCppName}SystemComponent>() }; } }; }// namespace ${SanitizedCppName} #if defined(O3DE_GEM_NAME) AZ_DECLARE_MODULE_CLASS(AZ_JOIN(Gem_, O3DE_GEM_NAME), ${SanitizedCppName}::${SanitizedCppName}Module) #else AZ_DECLARE_MODULE_CLASS(Gem_${SanitizedCppName}, ${SanitizedCppName}::${SanitizedCppName}Module) #endif