/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ { namespace Render { class DirectionalLightComponent final : public AzFramework::Components::ComponentAdapter { public: using BaseClass = AzFramework::Components::ComponentAdapter; AZ_COMPONENT(AZ::Render::DirectionalLightComponent, DirectionalLightComponentTypeId); DirectionalLightComponent() = default; DirectionalLightComponent(const DirectionalLightComponentConfig& config); virtual ~DirectionalLightComponent() override = default; static void Reflect(ReflectContext* context); }; } // namespace Render } // namespace AZ