/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace MultiplayerTest { void RpcUnitTesterComponent::Reflect(AZ::ReflectContext* context) { AZ::SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) { serializeContext->Class() ->Version(1); } RpcUnitTesterComponentBase::Reflect(context); } void RpcUnitTesterComponent::OnInit() { } void RpcUnitTesterComponent::OnActivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) { } void RpcUnitTesterComponent::OnDeactivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) { } RpcUnitTesterComponentController* RpcUnitTesterComponent::GetTestController() { return static_cast(GetController()); } RpcUnitTesterComponentController::RpcUnitTesterComponentController(RpcUnitTesterComponent& parent) : RpcUnitTesterComponentControllerBase(parent) { } void RpcUnitTesterComponentController::OnActivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) { } void RpcUnitTesterComponentController::OnDeactivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) { } }