/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ { namespace Render { //! This pass traces screenspace reflections from the previous frame image. class ReflectionScreenSpaceTracePass : public RPI::FullscreenTrianglePass { AZ_RPI_PASS(ReflectionScreenSpaceTracePass); public: AZ_RTTI(Render::ReflectionScreenSpaceTracePass, "{70FD45E9-8363-4AA1-A514-3C24AC975E53}", FullscreenTrianglePass); AZ_CLASS_ALLOCATOR(Render::ReflectionScreenSpaceTracePass, SystemAllocator); //! Creates a new pass without a PassTemplate static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); Data::Instance& GetPreviousFrameImageAttachment() { return m_previousFrameImageAttachment; } private: explicit ReflectionScreenSpaceTracePass(const RPI::PassDescriptor& descriptor); // Pass behavior overrides... void BuildInternal() override; void CompileResources(const RHI::FrameGraphCompileContext& context) override; Data::Instance m_previousFrameImageAttachment; RHI::ShaderInputNameIndex m_invOutputScaleNameIndex = "m_invOutputScale"; RHI::ShaderInputNameIndex m_outputWidthNameIndex = "m_outputWidth"; RHI::ShaderInputNameIndex m_outputHeightNameIndex = "m_outputHeight"; RHI::ShaderInputNameIndex m_rayTracingEnabledNameIndex = "m_rayTracingEnabled"; RHI::ShaderInputNameIndex m_rayTraceFallbackDataNameIndex = "m_rayTraceFallbackData"; RHI::ShaderInputNameIndex m_maxRayDistanceNameIndex = "m_maxRayDistance"; RHI::ShaderInputNameIndex m_maxDepthThresholdNameIndex = "m_maxDepthThreshold"; RHI::ShaderInputNameIndex m_maxRoughnessNameIndex = "m_maxRoughness"; RHI::ShaderInputNameIndex m_roughnessBiasNameIndex = "m_roughnessBias"; }; } // namespace RPI } // namespace AZ