/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include namespace AZ { namespace RPI { void MaterialPipelineSourceData::Reflect(ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(1) ->Field("shader", &ShaderTemplate::m_shader) ->Field("azsli", &ShaderTemplate::m_azsli) ->Field("tag", &ShaderTemplate::m_shaderTag) ; serializeContext->Class() ->Version(1) ->Field("properties", &RuntimeControls::m_materialTypeInternalProperties) ->Field("functors", &RuntimeControls::m_materialFunctorSourceData) ; serializeContext->Class() ->Version(4) // Object Srg Additions ->Field("shaderTemplates", &MaterialPipelineSourceData::m_shaderTemplates) ->Field("runtime", &MaterialPipelineSourceData::m_runtimeControls) ->Field("pipelineScript", &MaterialPipelineSourceData::m_pipelineScript) ->Field("objectSrgAdditions", &MaterialPipelineSourceData::m_objectSrgAdditions) ; } } } // namespace RPI } // namespace AZ