/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include namespace AZ::Render { namespace RenderDebug { inline constexpr AZ::TypeId RenderDebugComponentTypeId{ "{98A72F68-3DA3-451A-BC79-707370EE4AC0}" }; } class RenderDebugComponent final : public AzFramework::Components::ComponentAdapter { public: using BaseClass = AzFramework::Components::ComponentAdapter; AZ_COMPONENT(AZ::Render::RenderDebugComponent, RenderDebug::RenderDebugComponentTypeId , BaseClass); RenderDebugComponent() = default; RenderDebugComponent(const RenderDebugComponentConfig& config); static void Reflect(AZ::ReflectContext* context); }; }