/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include namespace AZ::Render { class RenderDebugComponentController final : public RenderDebugRequestBus::Handler { public: friend class RenderDebugEditorComponent; AZ_TYPE_INFO(AZ::Render::RenderDebugComponentController, "{365E4B90-7145-4803-B990-B6D3E0C4B80B}"); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); RenderDebugComponentController() = default; RenderDebugComponentController(const RenderDebugComponentConfig& config); void Activate(EntityId entityId); void Deactivate(); void SetConfiguration(const RenderDebugComponentConfig& config); const RenderDebugComponentConfig& GetConfiguration() const; // Auto-gen function override declarations (functions definitions in .cpp)... #include #include #include private: AZ_DISABLE_COPY(RenderDebugComponentController); void OnConfigChanged(); RenderDebugSettingsInterface* m_renderDebugSettingsInterface = nullptr; RenderDebugComponentConfig m_configuration; EntityId m_entityId; }; }