/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include namespace AZ { namespace RPI { class Material; } namespace Render { //! Component for the editor mode feedback system. class EditorModeFeedbackSystemComponent : public AzToolsFramework::Components::EditorComponentBase , public EditorModeFeedbackInterface , private AzToolsFramework::EditorEntityContextNotificationBus::Handler { public: AZ_EDITOR_COMPONENT(EditorModeFeedbackSystemComponent, "{A88EE29D-4C72-4995-B3BD-41EEDE480487}"); static void Reflect(AZ::ReflectContext* context); // EditorComponentBase overrides ... void Activate() override; void Deactivate() override; // EditorModeFeedbackInterface overrides ... bool IsEnabled() const override; private: // EditorEntityContextNotificationBus overrides ... void OnStartPlayInEditorBegin() override; void OnStopPlayInEditor() override; // Enable/disable editor mode feedback rendering for the level viewport (main scene) void SetEnableRender(bool enableRender); //! Settings registry override for enabling/disabling editor mode feedback. bool m_registeryEnabled = false; }; } // namespace Render } // namespace AZ