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- """
- Copyright (c) Contributors to the Open 3D Engine Project.
- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- SPDX-License-Identifier: Apache-2.0 OR MIT
- """
- class Tests:
- stars_creation = (
- "Stars Entity successfully created",
- "P0: Stars Entity failed to be created")
- stars_component = (
- "Entity has a Stars component",
- "P0: Entity failed to find Stars component")
- stars_component_removal = (
- "Stars component successfully removed",
- "P0: Stars component failed to be removed")
- removal_undo = (
- "UNDO Stars component removal success",
- "P0: UNDO Stars component removal failed")
- stars_disabled = (
- "Stars component disabled",
- "P0: Stars component was not disabled")
- stars_enabled = (
- "Stars component enabled",
- "P0: Stars component was not enabled")
- stars_asset = (
- "Stars Asset property set",
- "P1: 'Stars Asset' property failed to set")
- exposure_min = (
- "Exposure property set",
- "P1: 'Exposure' property failed to set minimum value")
- exposure_max = (
- "Exposure property set",
- "P1: 'Exposure' property failed to set maximum value")
- twinkle_rate_min = (
- "Twinkle rate property set",
- "P1: 'Twinkle rate' property failed to set minimum value")
- twinkle_rate_max = (
- "Twinkle rate property set",
- "P1: 'Twinkle rate' property failed to set maximum value")
- radius_factor_min = (
- "Radius factor property set",
- "P1: 'Radius factor' property failed to set minimum value")
- radius_factor_max = (
- "Radius factor property set",
- "P1: 'Radius factor' property failed to set maximum value")
- enter_game_mode = (
- "Entered game mode",
- "P0: Failed to enter game mode")
- exit_game_mode = (
- "Exited game mode",
- "P0: Couldn't exit game mode")
- is_visible = (
- "Entity is visible",
- "P0: Entity was not visible")
- is_hidden = (
- "Entity is hidden",
- "P0: Entity was not hidden")
- entity_deleted = (
- "Entity deleted",
- "P0: Entity was not deleted")
- deletion_undo = (
- "UNDO deletion success",
- "P0: UNDO deletion failed")
- deletion_redo = (
- "REDO deletion success",
- "P0: REDO deletion failed")
- def AtomEditorComponents_Stars_AddedToEntity():
- """
- Summary:
- Tests the Stars component can be added to an entity and has the expected functionality.
- Test setup:
- - Wait for Editor idle loop.
- - Open the "Base" level.
- Expected Behavior:
- The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
- Creation and deletion undo/redo should also work.
- Test Steps:
- 1) Create an Stars entity with no components.
- 2) Add Stars component to Stars entity.
- 3) Remove the Stars component.
- 4) Undo Stars component removal.
- 5) Verify Stars component is enabled.
- 6) Clear the default 'Stars Asset' property then set it to default again
- 7) Update the 'Exposure' parameter to min/max values.
- 8) Update the 'Twinkle rate' parameter to min/max values.
- 9) Update the 'Radius factor' parameter to min/max values.
- 10) Enter/Exit game mode.
- 11) Test IsHidden.
- 12) Test IsVisible.
- 13) Delete Stars entity.
- 14) UNDO deletion.
- 15) REDO deletion.
- 16) Look for errors and asserts.
- :return: None
- """
- import azlmbr.legacy.general as general
- from editor_python_test_tools.asset_utils import Asset
- from editor_python_test_tools.editor_entity_utils import EditorEntity
- from editor_python_test_tools.wait_utils import PrefabWaiter
- from editor_python_test_tools.utils import Report, Tracer, TestHelper
- from Atom.atom_utils.atom_constants import AtomComponentProperties
- with Tracer() as error_tracer:
- # Test setup begins.
- # Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
- TestHelper.init_idle()
- TestHelper.open_level("Graphics", "base_empty")
- # Test steps begin.
- # 1. Create an Stars entity with no components.
- stars_entity = EditorEntity.create_editor_entity(AtomComponentProperties.stars())
- Report.critical_result(Tests.stars_creation, stars_entity.exists())
- # 2. Add Stars component to Stars entity.
- stars_component = stars_entity.add_component(AtomComponentProperties.stars())
- Report.critical_result(Tests.stars_component,
- stars_entity.has_component(AtomComponentProperties.stars()))
- # 3. Remove the Stars component.
- stars_component.remove()
- general.idle_wait_frames(1)
- Report.critical_result(Tests.stars_component_removal,
- not stars_entity.has_component(AtomComponentProperties.stars()))
- # 4. Undo Stars component removal.
- general.undo()
- general.idle_wait_frames(1)
- Report.result(Tests.removal_undo,
- stars_entity.has_component(AtomComponentProperties.stars()))
- # 5. Verify Stars component is enabled.
- Report.result(Tests.stars_enabled, stars_component.is_enabled())
- # 6. Clear the default 'Stars Asset' property then set it to default again
- default_stars = Asset(stars_component.get_component_property_value(
- AtomComponentProperties.stars('Stars Asset')))
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Stars Asset'), None)
- general.idle_wait_frames(1)
-
- # Set 'Stars Asset' back to the default.stars Asset.id
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Stars Asset'), default_stars.id)
- Report.result(
- Tests.stars_asset,
- stars_component.get_component_property_value(
- AtomComponentProperties.stars('Stars Asset')) == default_stars.id)
- # 7. Update the 'Exposure' parameter to min/max values.
- # Update 'Exposure' parameter to minimum value.
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Exposure'), 0.0)
- Report.result(
- Tests.exposure_min,
- stars_component.get_component_property_value(
- AtomComponentProperties.stars('Exposure')) == 0.0)
- # Update 'Exposure' parameter to maximum value.
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Exposure'), 32.0)
- Report.result(
- Tests.exposure_max,
- stars_component.get_component_property_value(
- AtomComponentProperties.stars('Exposure')) == 32.0)
- # 8. Update the 'Twinkle rate' parameter to min/max values.
- # Update the 'Twinkle rate' parameter to minimum value.
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Twinkle rate'), 0.0)
- Report.result(
- Tests.twinkle_rate_min,
- stars_component.get_component_property_value(
- AtomComponentProperties.stars('Twinkle rate')) == 0.0)
- # Update the 'Twinkle rate' parameter to maximum value.
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Twinkle rate'), 10.0)
- Report.result(
- Tests.twinkle_rate_max,
- stars_component.get_component_property_value(
- AtomComponentProperties.stars('Twinkle rate')) == 10.0)
- # 9. Update the 'Radius factor' parameter to min/max values.
- # Update the 'Radius factor' parameter to minimum value.
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Radius factor'), 0.0)
- Report.result(
- Tests.radius_factor_min,
- stars_component.get_component_property_value(
- AtomComponentProperties.stars('Radius factor')) == 0.0)
- # Update the 'Radius factor' parameter to maximum value.
- stars_component.set_component_property_value(
- AtomComponentProperties.stars('Radius factor'), 64.0)
- Report.result(
- Tests.radius_factor_max,
- stars_component.get_component_property_value(
- AtomComponentProperties.stars('Radius factor')) == 64.0)
- # 10. Enter/Exit game mode.
- TestHelper.enter_game_mode(Tests.enter_game_mode)
- general.idle_wait_frames(1)
- TestHelper.exit_game_mode(Tests.exit_game_mode)
- # 11. Test IsHidden.
- stars_entity.set_visibility_state(False)
- Report.result(Tests.is_hidden, stars_entity.is_hidden() is True)
- # 12. Test IsVisible.
- stars_entity.set_visibility_state(True)
- general.idle_wait_frames(1)
- Report.result(Tests.is_visible, stars_entity.is_visible() is True)
- # 13. Delete Stars entity.
- stars_entity.delete()
- PrefabWaiter.wait_for_propagation()
- Report.result(Tests.entity_deleted, not stars_entity.exists())
- # 14. UNDO deletion.
- general.undo()
- PrefabWaiter.wait_for_propagation()
- Report.result(Tests.deletion_undo, stars_entity.exists())
- # 15. REDO deletion.
- general.redo()
- PrefabWaiter.wait_for_propagation()
- Report.result(Tests.deletion_redo, not stars_entity.exists())
- # 16. Look for errors and asserts.
- TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
- for error_info in error_tracer.errors:
- Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
- for assert_info in error_tracer.asserts:
- Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
- if __name__ == "__main__":
- from editor_python_test_tools.utils import Report
- Report.start_test(AtomEditorComponents_Stars_AddedToEntity)
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