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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "Launcher_Apple.h"
- #include <AzCore/IO/SystemFile.h> // for AZ_MAX_PATH_LEN
- #include <Foundation/Foundation.h>
- namespace O3DELauncher
- {
- const char* GetAppResourcePath()
- {
- static char pathToAssets[AZ_MAX_PATH_LEN] = { 0 };
- if (pathToAssets[0] == 0)
- {
- const char* pathToResources = [[[NSBundle mainBundle] resourcePath] UTF8String];
- azsnprintf(pathToAssets, AZ_MAX_PATH_LEN, "%s/%s", pathToResources, "assets");
- }
- return pathToAssets;
- }
- }
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