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PlatformSettings.h 875 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/RTTI/TypeInfo.h>
  10. #include <AzCore/Memory/SystemAllocator.h>
  11. #include <Atom/ImageProcessing/ImageProcessingDefines.h>
  12. #include <Atom/ImageProcessing/PixelFormats.h>
  13. namespace ImageProcessingAtom
  14. {
  15. //! default settings for platform
  16. struct PlatformSetting
  17. {
  18. AZ_TYPE_INFO(PlatformSetting, "{95FBE763-C5CD-4C40-964F-9D34E3AB2138}");
  19. AZ_CLASS_ALLOCATOR(PlatformSetting, AZ::SystemAllocator);
  20. //! Platform's name
  21. PlatformName m_name;
  22. //! pixel formats supported for the platform
  23. AZStd::list<EPixelFormat> m_availableFormat;
  24. };
  25. } // namespace ImageProcessingAtom