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Compressor.cpp 1.5 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/PlatformIncl.h>
  9. #include <Compressors/ASTCCompressor.h>
  10. #include <Compressors/CTSquisher.h>
  11. #include <Compressors/ISPCTextureCompressor.h>
  12. namespace ImageProcessingAtom
  13. {
  14. ICompressorPtr ICompressor::FindCompressor(EPixelFormat fmt, ColorSpace colorSpace, bool isCompressing)
  15. {
  16. if (ISPCCompressor::IsCompressedPixelFormatSupported(fmt))
  17. {
  18. if ((isCompressing && ISPCCompressor::IsSourceColorSpaceSupported(colorSpace, fmt)) || (!isCompressing && ISPCCompressor::DoesSupportDecompress(fmt)))
  19. {
  20. return ICompressorPtr(new ISPCCompressor());
  21. }
  22. }
  23. if (CTSquisher::IsCompressedPixelFormatSupported(fmt))
  24. {
  25. if (isCompressing || (!isCompressing && CTSquisher::DoesSupportDecompress(fmt)))
  26. {
  27. return ICompressorPtr(new CTSquisher());
  28. }
  29. }
  30. if (ASTCCompressor::IsCompressedPixelFormatSupported(fmt))
  31. {
  32. if (isCompressing || (!isCompressing && ASTCCompressor::DoesSupportDecompress(fmt)))
  33. {
  34. return ICompressorPtr(new ASTCCompressor());
  35. }
  36. }
  37. return nullptr;
  38. }
  39. ICompressor::~ICompressor()
  40. {
  41. }
  42. }; // namespace ImageProcessingAtom