MultiDeviceBufferTests.cpp 27 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include "RHITestFixture.h"
  9. #include <AzCore/Debug/Timer.h>
  10. #include <AzCore/std/parallel/conditional_variable.h>
  11. #include <Tests/Device.h>
  12. #include <Atom/RHI/BufferPool.h>
  13. #include <Atom/RHI/ResourceInvalidateBus.h>
  14. #include <Tests/Buffer.h>
  15. namespace UnitTest
  16. {
  17. using namespace AZ;
  18. class MultiDeviceBufferTests : public MultiDeviceRHITestFixture
  19. {
  20. public:
  21. MultiDeviceBufferTests()
  22. : MultiDeviceRHITestFixture()
  23. {
  24. }
  25. void SetUp() override
  26. {
  27. MultiDeviceRHITestFixture::SetUp();
  28. }
  29. void TearDown() override
  30. {
  31. MultiDeviceRHITestFixture::TearDown();
  32. }
  33. };
  34. TEST_F(MultiDeviceBufferTests, TestNoop)
  35. {
  36. RHI::Ptr<RHI::Buffer> noopBuffer;
  37. noopBuffer = aznew RHI::Buffer;
  38. }
  39. TEST_F(MultiDeviceBufferTests, TestAll)
  40. {
  41. RHI::Ptr<RHI::Buffer> bufferA;
  42. bufferA = aznew RHI::Buffer;
  43. bufferA->SetName(Name("BufferA"));
  44. AZ_TEST_ASSERT(bufferA->GetName().GetStringView() == "BufferA");
  45. AZ_TEST_ASSERT(bufferA->use_count() == 1);
  46. {
  47. RHI::Ptr<AZ::RHI::BufferPool> bufferPool;
  48. bufferPool = aznew AZ::RHI::BufferPool;
  49. AZ_TEST_ASSERT(bufferPool->use_count() == 1);
  50. RHI::Ptr<RHI::Buffer> bufferB;
  51. bufferB = aznew RHI::Buffer;
  52. AZ_TEST_ASSERT(bufferB->use_count() == 1);
  53. RHI::BufferPoolDescriptor bufferPoolDesc;
  54. bufferPoolDesc.m_bindFlags = RHI::BufferBindFlags::Constant;
  55. bufferPool->Init(DeviceMask, bufferPoolDesc);
  56. AZStd::vector<uint8_t> testData(32);
  57. for (uint32_t i = 0; i < 32; ++i)
  58. {
  59. testData[i] = (uint8_t)i * 2;
  60. }
  61. AZ_TEST_ASSERT(bufferA->IsInitialized() == false);
  62. AZ_TEST_ASSERT(bufferB->IsInitialized() == false);
  63. RHI::BufferInitRequest initRequest;
  64. initRequest.m_buffer = bufferA.get();
  65. initRequest.m_descriptor = RHI::BufferDescriptor(RHI::BufferBindFlags::Constant, 32);
  66. initRequest.m_initialData = testData.data();
  67. bufferPool->InitBuffer(initRequest);
  68. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  69. {
  70. RHI::Ptr<RHI::DeviceBufferView> bufferView;
  71. bufferView = bufferA->GetDeviceBuffer(deviceIndex)->GetBufferView(RHI::BufferViewDescriptor::CreateRaw(0, 32));
  72. AZ_TEST_ASSERT(bufferView->IsInitialized());
  73. ASSERT_FALSE(bufferView->IsStale());
  74. AZ_TEST_ASSERT(bufferView->IsFullView());
  75. AZ_TEST_ASSERT(bufferA->GetDeviceBuffer(deviceIndex)->use_count() == 3);
  76. }
  77. // MDBuffer still only used once
  78. AZ_TEST_ASSERT(bufferA->use_count() == 1);
  79. AZ_TEST_ASSERT(bufferA->IsInitialized());
  80. initRequest.m_buffer = bufferB.get();
  81. initRequest.m_descriptor = RHI::BufferDescriptor(RHI::BufferBindFlags::Constant, 16);
  82. initRequest.m_initialData = testData.data() + 16;
  83. bufferPool->InitBuffer(initRequest);
  84. AZ_TEST_ASSERT(bufferB->IsInitialized());
  85. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  86. {
  87. const auto& bufferAData{static_cast<Buffer*>(bufferA->GetDeviceBuffer(deviceIndex).get())->GetData()};
  88. AZ_TEST_ASSERT(AZStd::equal(testData.begin(), testData.end(), bufferAData.begin()));
  89. const auto& bufferBData{static_cast<Buffer*>(bufferB->GetDeviceBuffer(deviceIndex).get())->GetData()};
  90. AZ_TEST_ASSERT(AZStd::equal(testData.begin() + 16, testData.end(), bufferBData.begin()));
  91. }
  92. AZ_TEST_ASSERT(bufferA->GetPool() == bufferPool.get());
  93. AZ_TEST_ASSERT(bufferB->GetPool() == bufferPool.get());
  94. AZ_TEST_ASSERT(bufferPool->GetResourceCount() == 2);
  95. {
  96. uint32_t bufferIndex = 0;
  97. const RHI::Buffer* buffers[] =
  98. {
  99. bufferA.get(),
  100. bufferB.get()
  101. };
  102. bufferPool->ForEach<RHI::Buffer>([&bufferIndex, &buffers]([[maybe_unused]] RHI::Buffer& buffer)
  103. {
  104. AZ_UNUSED(buffers); // Prevent unused warning in release builds
  105. AZ_Assert(buffers[bufferIndex] == &buffer, "buffers don't match");
  106. bufferIndex++;
  107. });
  108. }
  109. bufferB->Shutdown();
  110. AZ_TEST_ASSERT(bufferB->GetPool() == nullptr);
  111. RHI::Ptr<AZ::RHI::BufferPool> bufferPoolB;
  112. bufferPoolB = aznew AZ::RHI::BufferPool;
  113. bufferPoolB->Init(DeviceMask, bufferPoolDesc);
  114. initRequest.m_buffer = bufferB.get();
  115. initRequest.m_descriptor = RHI::BufferDescriptor(RHI::BufferBindFlags::Constant, 16);
  116. initRequest.m_initialData = testData.data() + 16;
  117. bufferPoolB->InitBuffer(initRequest);
  118. AZ_TEST_ASSERT(bufferB->GetPool() == bufferPoolB.get());
  119. //Since we are switching bufferpools for bufferB it adds a refcount and invalidates the views.
  120. //We need this to ensure the views are fully invalidated in order to release the refcount and avoid a leak.
  121. RHI::ResourceInvalidateBus::ExecuteQueuedEvents();
  122. bufferPoolB->Shutdown();
  123. AZ_TEST_ASSERT(bufferPoolB->GetResourceCount() == 0);
  124. }
  125. AZ_TEST_ASSERT(bufferA->GetPool() == nullptr);
  126. AZ_TEST_ASSERT(bufferA->use_count() == 1);
  127. }
  128. TEST_F(MultiDeviceBufferTests, TestViews)
  129. {
  130. AZStd::vector<RHI::Ptr<RHI::DeviceBufferView>> bufferViewsA(DeviceCount);
  131. {
  132. RHI::Ptr<RHI::BufferPool> bufferPool;
  133. bufferPool = aznew RHI::BufferPool;
  134. RHI::BufferPoolDescriptor bufferPoolDesc;
  135. bufferPoolDesc.m_bindFlags = RHI::BufferBindFlags::Constant;
  136. bufferPool->Init(DeviceMask, bufferPoolDesc);
  137. RHI::Ptr<RHI::Buffer> buffer;
  138. buffer = aznew RHI::Buffer;
  139. RHI::BufferInitRequest initRequest;
  140. initRequest.m_buffer = buffer.get();
  141. initRequest.m_descriptor = RHI::BufferDescriptor(RHI::BufferBindFlags::Constant, 32);
  142. bufferPool->InitBuffer(initRequest);
  143. // Should report initialized and not stale.
  144. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  145. {
  146. bufferViewsA[deviceIndex] = buffer->GetDeviceBuffer(deviceIndex)->GetBufferView(RHI::BufferViewDescriptor::CreateRaw(0, 32));
  147. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsInitialized());
  148. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsStale() == false);
  149. }
  150. // Should report as still initialized and also stale.
  151. buffer->Shutdown();
  152. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  153. {
  154. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsInitialized());
  155. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsStale());
  156. }
  157. // Should *still* report as stale since resource invalidation events are queued.
  158. bufferPool->InitBuffer(initRequest);
  159. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  160. {
  161. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsInitialized());
  162. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsStale());
  163. }
  164. // This should re-initialize the views.
  165. RHI::ResourceInvalidateBus::ExecuteQueuedEvents();
  166. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  167. {
  168. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsInitialized());
  169. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsStale() == false);
  170. }
  171. // Explicit invalidation should mark it stale.
  172. buffer->InvalidateViews();
  173. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  174. {
  175. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsInitialized());
  176. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsStale());
  177. }
  178. // This should re-initialize the views.
  179. RHI::ResourceInvalidateBus::ExecuteQueuedEvents();
  180. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  181. {
  182. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsInitialized());
  183. AZ_TEST_ASSERT(bufferViewsA[deviceIndex]->IsStale() == false);
  184. }
  185. // Create an uninitialized bufferview and let it go out of scope
  186. RHI::Ptr<RHI::DeviceBufferView> uninitializedBufferViewPtr = RHI::Factory::Get().CreateBufferView();
  187. }
  188. }
  189. struct MultiDeviceBufferAndViewBindFlags
  190. {
  191. RHI::BufferBindFlags bufferBindFlags;
  192. RHI::BufferBindFlags viewBindFlags;
  193. };
  194. class MultiDeviceBufferBindFlagTests
  195. : public MultiDeviceBufferTests
  196. , public ::testing::WithParamInterface <MultiDeviceBufferAndViewBindFlags>
  197. {
  198. public:
  199. void SetUp() override
  200. {
  201. MultiDeviceBufferTests::SetUp();
  202. // Create a pool and buffer with the buffer bind flags from the parameterized test
  203. m_bufferPool = aznew AZ::RHI::BufferPool;
  204. RHI::BufferPoolDescriptor bufferPoolDesc;
  205. bufferPoolDesc.m_bindFlags = GetParam().bufferBindFlags;
  206. m_bufferPool->Init(DeviceMask, bufferPoolDesc);
  207. m_buffer = aznew RHI::Buffer;
  208. RHI::BufferInitRequest initRequest;
  209. initRequest.m_buffer = m_buffer.get();
  210. initRequest.m_descriptor = RHI::BufferDescriptor(GetParam().bufferBindFlags, 32);
  211. m_bufferPool->InitBuffer(initRequest);
  212. }
  213. void TearDown() override
  214. {
  215. m_bufferPool.reset();
  216. m_buffer.reset();
  217. m_bufferView.reset();
  218. MultiDeviceBufferTests::TearDown();
  219. }
  220. RHI::Ptr<RHI::BufferPool> m_bufferPool;
  221. RHI::Ptr<RHI::Buffer> m_buffer;
  222. RHI::Ptr<RHI::DeviceBufferView> m_bufferView;
  223. };
  224. TEST_P(MultiDeviceBufferBindFlagTests, InitView_ViewIsCreated)
  225. {
  226. RHI::BufferViewDescriptor bufferViewDescriptor;
  227. bufferViewDescriptor.m_overrideBindFlags = GetParam().viewBindFlags;
  228. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  229. {
  230. m_bufferView = m_buffer->GetDeviceBuffer(deviceIndex)->GetBufferView(bufferViewDescriptor);
  231. EXPECT_EQ(m_bufferView.get()!=nullptr, true);
  232. }
  233. }
  234. // This test fixture is the same as MultiDeviceBufferBindFlagTests, but exists separately so that
  235. // we can instantiate different test cases that are expected to fail
  236. class MultiDeviceBufferBindFlagFailureCases
  237. : public MultiDeviceBufferBindFlagTests
  238. {
  239. };
  240. TEST_P(MultiDeviceBufferBindFlagFailureCases, InitView_ViewIsNotCreated)
  241. {
  242. RHI::BufferViewDescriptor bufferViewDescriptor;
  243. bufferViewDescriptor.m_overrideBindFlags = GetParam().viewBindFlags;
  244. for(auto deviceIndex{0}; deviceIndex < DeviceCount; ++deviceIndex)
  245. {
  246. m_bufferView = m_buffer->GetDeviceBuffer(deviceIndex)->GetBufferView(bufferViewDescriptor);
  247. EXPECT_EQ(m_bufferView.get()==nullptr, true);
  248. }
  249. }
  250. // These combinations should result in a successful creation of the buffer view
  251. std::vector<MultiDeviceBufferAndViewBindFlags> GenerateCompatibleMultiDeviceBufferBindFlagCombinations()
  252. {
  253. std::vector<MultiDeviceBufferAndViewBindFlags> testCases;
  254. MultiDeviceBufferAndViewBindFlags flags;
  255. // When the buffer bind flags are equal to or a superset of the buffer view bind flags, the view is compatible with the buffer
  256. flags.bufferBindFlags = RHI::BufferBindFlags::Constant;
  257. flags.viewBindFlags = RHI::BufferBindFlags::Constant;
  258. testCases.push_back(flags);
  259. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  260. flags.viewBindFlags = RHI::BufferBindFlags::ShaderRead;
  261. testCases.push_back(flags);
  262. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  263. flags.viewBindFlags = RHI::BufferBindFlags::ShaderWrite;
  264. testCases.push_back(flags);
  265. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  266. flags.viewBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  267. testCases.push_back(flags);
  268. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderRead;
  269. flags.viewBindFlags = RHI::BufferBindFlags::ShaderRead;
  270. testCases.push_back(flags);
  271. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderWrite;
  272. flags.viewBindFlags = RHI::BufferBindFlags::ShaderWrite;
  273. testCases.push_back(flags);
  274. // When the buffer view bind flags are None, they have no effect and should work with any bind flag used by the buffer
  275. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderRead;
  276. flags.viewBindFlags = RHI::BufferBindFlags::None;
  277. testCases.push_back(flags);
  278. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderWrite;
  279. flags.viewBindFlags = RHI::BufferBindFlags::None;
  280. testCases.push_back(flags);
  281. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  282. flags.viewBindFlags = RHI::BufferBindFlags::None;
  283. testCases.push_back(flags);
  284. flags.bufferBindFlags = RHI::BufferBindFlags::None;
  285. flags.viewBindFlags = RHI::BufferBindFlags::None;
  286. testCases.push_back(flags);
  287. flags.bufferBindFlags = RHI::BufferBindFlags::Constant;
  288. flags.viewBindFlags = RHI::BufferBindFlags::None;
  289. testCases.push_back(flags);
  290. return testCases;
  291. };
  292. // These combinations should fail during BufferView::Init
  293. std::vector<MultiDeviceBufferAndViewBindFlags> GenerateIncompatibleMultiDeviceBufferBindFlagCombinations()
  294. {
  295. std::vector<MultiDeviceBufferAndViewBindFlags> testCases;
  296. MultiDeviceBufferAndViewBindFlags flags;
  297. flags.bufferBindFlags = RHI::BufferBindFlags::Constant;
  298. flags.viewBindFlags = RHI::BufferBindFlags::ShaderRead;
  299. testCases.push_back(flags);
  300. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderRead;
  301. flags.viewBindFlags = RHI::BufferBindFlags::ShaderWrite;
  302. testCases.push_back(flags);
  303. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderRead;
  304. flags.viewBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  305. testCases.push_back(flags);
  306. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderWrite;
  307. flags.viewBindFlags = RHI::BufferBindFlags::ShaderRead;
  308. testCases.push_back(flags);
  309. flags.bufferBindFlags = RHI::BufferBindFlags::ShaderWrite;
  310. flags.viewBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  311. testCases.push_back(flags);
  312. flags.bufferBindFlags = RHI::BufferBindFlags::None;
  313. flags.viewBindFlags = RHI::BufferBindFlags::ShaderRead;
  314. testCases.push_back(flags);
  315. flags.bufferBindFlags = RHI::BufferBindFlags::None;
  316. flags.viewBindFlags = RHI::BufferBindFlags::ShaderWrite;
  317. testCases.push_back(flags);
  318. flags.bufferBindFlags = RHI::BufferBindFlags::None;
  319. flags.viewBindFlags = RHI::BufferBindFlags::ShaderReadWrite;
  320. testCases.push_back(flags);
  321. return testCases;
  322. }
  323. std::string MultiDeviceBufferBindFlagsToString(RHI::BufferBindFlags bindFlags)
  324. {
  325. switch (bindFlags)
  326. {
  327. case RHI::BufferBindFlags::None:
  328. return "None";
  329. case RHI::BufferBindFlags::Constant:
  330. return "Constant";
  331. case RHI::BufferBindFlags::ShaderRead:
  332. return "ShaderRead";
  333. case RHI::BufferBindFlags::ShaderWrite:
  334. return "ShaderWrite";
  335. case RHI::BufferBindFlags::ShaderReadWrite:
  336. return "ShaderReadWrite";
  337. default:
  338. AZ_Assert(false, "No string conversion was created for this bind flag setting.")
  339. break;
  340. }
  341. return "";
  342. }
  343. std::string GenerateMultiDeviceBufferBindFlagTestCaseName(const ::testing::TestParamInfo<MultiDeviceBufferAndViewBindFlags>& info)
  344. {
  345. return MultiDeviceBufferBindFlagsToString(info.param.bufferBindFlags) + "BufferWith" + MultiDeviceBufferBindFlagsToString(info.param.viewBindFlags) + "BufferView";
  346. }
  347. INSTANTIATE_TEST_CASE_P(BufferView, MultiDeviceBufferBindFlagTests, ::testing::ValuesIn(GenerateCompatibleMultiDeviceBufferBindFlagCombinations()), GenerateMultiDeviceBufferBindFlagTestCaseName);
  348. INSTANTIATE_TEST_CASE_P(BufferView, MultiDeviceBufferBindFlagFailureCases, ::testing::ValuesIn(GenerateIncompatibleMultiDeviceBufferBindFlagCombinations()), GenerateMultiDeviceBufferBindFlagTestCaseName);
  349. enum class MultiDeviceParallelGetBufferViewTestCases
  350. {
  351. Get,
  352. GetAndDeferRemoval,
  353. GetCreateAndDeferRemoval
  354. };
  355. enum class MultiDeviceParallelGetBufferViewCurrentAction
  356. {
  357. Get,
  358. Create,
  359. DeferredRemoval
  360. };
  361. MultiDeviceParallelGetBufferViewCurrentAction ParallelBufferViewGetCurrentAction(const MultiDeviceParallelGetBufferViewTestCases& testCase)
  362. {
  363. switch (testCase)
  364. {
  365. case MultiDeviceParallelGetBufferViewTestCases::GetAndDeferRemoval:
  366. switch (rand() % 2)
  367. {
  368. case 0:
  369. return MultiDeviceParallelGetBufferViewCurrentAction::Get;
  370. case 1:
  371. return MultiDeviceParallelGetBufferViewCurrentAction::DeferredRemoval;
  372. }
  373. case MultiDeviceParallelGetBufferViewTestCases::GetCreateAndDeferRemoval:
  374. switch (rand() % 3)
  375. {
  376. case 0:
  377. return MultiDeviceParallelGetBufferViewCurrentAction::Get;
  378. case 1:
  379. return MultiDeviceParallelGetBufferViewCurrentAction::Create;
  380. case 2:
  381. return MultiDeviceParallelGetBufferViewCurrentAction::DeferredRemoval;
  382. }
  383. case MultiDeviceParallelGetBufferViewTestCases::Get:
  384. default:
  385. return MultiDeviceParallelGetBufferViewCurrentAction::Get;
  386. }
  387. }
  388. void ParallelGetBufferViewHelper(
  389. const size_t& threadCountMax,
  390. const uint32_t& bufferViewCount,
  391. const uint32_t& iterations,
  392. const MultiDeviceParallelGetBufferViewTestCases& testCase)
  393. {
  394. // printf("Testing threads=%zu assetIds=%zu ... ", threadCountMax, assetIdCount);
  395. AZ::Debug::Timer timer;
  396. timer.Stamp();
  397. // Create the buffer
  398. constexpr uint32_t viewSize = 32;
  399. constexpr uint32_t maxBufferViewCount = 100;
  400. constexpr uint32_t bufferSize = viewSize * maxBufferViewCount;
  401. AZ_Assert(
  402. maxBufferViewCount >= bufferViewCount,
  403. "This test uses offsets/sizes to create unique BufferViewDescriptors. Ensure the buffer size is large enough to handle the "
  404. "number of unique buffer views.");
  405. RHI::Ptr<RHI::BufferPool> bufferPool;
  406. bufferPool = aznew AZ::RHI::BufferPool;
  407. RHI::BufferPoolDescriptor bufferPoolDesc;
  408. bufferPoolDesc.m_bindFlags = RHI::BufferBindFlags::Constant;
  409. bufferPool->Init(DeviceMask, bufferPoolDesc);
  410. RHI::Ptr<RHI::Buffer> buffer;
  411. buffer = aznew RHI::Buffer;
  412. RHI::BufferInitRequest initRequest;
  413. initRequest.m_buffer = buffer.get();
  414. initRequest.m_descriptor = RHI::BufferDescriptor(RHI::BufferBindFlags::Constant, bufferSize);
  415. bufferPool->InitBuffer(initRequest);
  416. AZStd::vector<RHI::BufferViewDescriptor> viewDescriptors;
  417. viewDescriptors.reserve(bufferViewCount);
  418. for (uint32_t i = 0; i < bufferViewCount; ++i)
  419. {
  420. viewDescriptors.push_back(RHI::BufferViewDescriptor::CreateRaw(i * viewSize, viewSize));
  421. }
  422. AZStd::vector<AZStd::vector<RHI::Ptr<RHI::DeviceBufferView>>> referenceTable(bufferViewCount);
  423. AZStd::vector<AZStd::thread> threads;
  424. AZStd::mutex mutex;
  425. AZStd::mutex referenceTableMutex;
  426. AZStd::atomic<int> threadCount((int)threadCountMax);
  427. AZStd::condition_variable cv;
  428. for (size_t i = 0; i < threadCountMax; ++i)
  429. {
  430. threads.emplace_back(
  431. [&threadCount, &cv, &buffer, &viewDescriptors, &referenceTable, &iterations, &testCase, &referenceTableMutex]()
  432. {
  433. bool deferRemoval = testCase == MultiDeviceParallelGetBufferViewTestCases::GetAndDeferRemoval ||
  434. testCase == MultiDeviceParallelGetBufferViewTestCases::GetCreateAndDeferRemoval;
  435. for (uint32_t i = 0; i < iterations; ++i) // queue up a bunch of work
  436. {
  437. // Pick a random buffer view from a random device to deal with
  438. const size_t index = rand() % viewDescriptors.size();
  439. const int deviceIndex = rand() % DeviceCount;
  440. const RHI::BufferViewDescriptor& viewDescriptor = viewDescriptors[index];
  441. MultiDeviceParallelGetBufferViewCurrentAction currentAction = ParallelBufferViewGetCurrentAction(testCase);
  442. if (currentAction == MultiDeviceParallelGetBufferViewCurrentAction::Get ||
  443. currentAction == MultiDeviceParallelGetBufferViewCurrentAction::Create)
  444. {
  445. RHI::Ptr<RHI::DeviceBufferView> ptr = nullptr;
  446. if (currentAction == MultiDeviceParallelGetBufferViewCurrentAction::Get)
  447. {
  448. ptr = buffer->GetDeviceBuffer(deviceIndex)->GetBufferView(viewDescriptor);
  449. EXPECT_EQ(ptr->GetDescriptor(), viewDescriptor);
  450. }
  451. else if (currentAction == MultiDeviceParallelGetBufferViewCurrentAction::Create)
  452. {
  453. ptr = RHI::Factory::Get().CreateBufferView();
  454. // Only initialize half of the created references to validated
  455. // that uninitialized views are also threadsafe
  456. if (rand() % 2)
  457. {
  458. RHI::ResultCode resultCode = ptr->Init(static_cast<const Buffer&>(*buffer->GetDeviceBuffer(deviceIndex)), viewDescriptor);
  459. EXPECT_EQ(resultCode, RHI::ResultCode::Success);
  460. EXPECT_EQ(ptr->GetDescriptor(), viewDescriptor);
  461. }
  462. }
  463. // Validate the new reference
  464. EXPECT_NE(ptr, nullptr);
  465. if (deferRemoval)
  466. {
  467. // If this test case includes deferring the removal,
  468. // keep a reference to the instance alive so it can be removed later
  469. referenceTableMutex.lock();
  470. referenceTable[index].push_back(ptr);
  471. referenceTableMutex.unlock();
  472. }
  473. }
  474. else if (currentAction == MultiDeviceParallelGetBufferViewCurrentAction::DeferredRemoval)
  475. {
  476. // Drop the refcount to zero so the instance will be released
  477. referenceTableMutex.lock();
  478. referenceTable[index].clear();
  479. referenceTableMutex.unlock();
  480. }
  481. }
  482. threadCount--;
  483. cv.notify_one();
  484. });
  485. }
  486. bool timedOut = false;
  487. // Used to detect a deadlock. If we wait for more than 10 seconds, it's likely a deadlock has occurred
  488. while (threadCount > 0 && !timedOut)
  489. {
  490. AZStd::unique_lock<AZStd::mutex> lock(mutex);
  491. timedOut =
  492. (AZStd::cv_status::timeout == cv.wait_until(lock, AZStd::chrono::steady_clock::now() + AZStd::chrono::seconds(1)));
  493. }
  494. EXPECT_TRUE(threadCount == 0) << "One or more threads appear to be deadlocked at " << timer.GetDeltaTimeInSeconds()
  495. << " seconds";
  496. for (auto& thread : threads)
  497. {
  498. thread.join();
  499. }
  500. // printf("Took %f seconds\n", timer.GetDeltaTimeInSeconds());
  501. }
  502. void ParallelGetBufferViewTest(const MultiDeviceParallelGetBufferViewTestCases& testCase)
  503. {
  504. // This is the original test scenario from when InstanceDatabase was first implemented
  505. // threads, bufferViews, seconds
  506. ParallelGetBufferViewHelper(8, 100, 5, testCase);
  507. // This value is checked in as 1 so this test doesn't take too much time, but can be increased locally to soak the test.
  508. const size_t attempts = 1;
  509. for (size_t i = 0; i < attempts; ++i)
  510. {
  511. // printf("Attempt %zu of %zu... \n", i, attempts);
  512. // The idea behind this series of tests is that there are two threads sharing one bufferView, and both threads try to
  513. // create or release that view at the same time.
  514. const uint32_t iterations = 1000;
  515. // threads, AssetIds, iterations
  516. ParallelGetBufferViewHelper(2, 1, iterations, testCase);
  517. ParallelGetBufferViewHelper(4, 1, iterations, testCase);
  518. ParallelGetBufferViewHelper(8, 1, iterations, testCase);
  519. // printf("Attempt %zu of %zu... \n", i, attempts);
  520. // Here we try a bunch of different threadCount:bufferViewCount ratios to be thorough
  521. // threads, views, iterations
  522. ParallelGetBufferViewHelper(2, 1, iterations, testCase);
  523. ParallelGetBufferViewHelper(4, 1, iterations, testCase);
  524. ParallelGetBufferViewHelper(4, 2, iterations, testCase);
  525. ParallelGetBufferViewHelper(4, 4, iterations, testCase);
  526. ParallelGetBufferViewHelper(8, 1, iterations, testCase);
  527. ParallelGetBufferViewHelper(8, 2, iterations, testCase);
  528. ParallelGetBufferViewHelper(8, 3, iterations, testCase);
  529. ParallelGetBufferViewHelper(8, 4, iterations, testCase);
  530. }
  531. }
  532. TEST_F(MultiDeviceBufferTests, DISABLED_ParallelGetBufferViewTests_Get)
  533. {
  534. ParallelGetBufferViewTest(MultiDeviceParallelGetBufferViewTestCases::Get);
  535. }
  536. TEST_F(MultiDeviceBufferTests, DISABLED_ParallelGetBufferViewTests_GetAndDeferRemoval)
  537. {
  538. ParallelGetBufferViewTest(MultiDeviceParallelGetBufferViewTestCases::GetAndDeferRemoval);
  539. }
  540. TEST_F(MultiDeviceBufferTests, DISABLED_ParallelGetBufferViewTests_GetCreateAndDeferRemoval)
  541. {
  542. ParallelGetBufferViewTest(MultiDeviceParallelGetBufferViewTestCases::GetCreateAndDeferRemoval);
  543. }
  544. } // namespace UnitTest