ReflectSystemComponent.cpp 891 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <Atom/RHI.Reflect/Null/ReflectSystemComponent.h>
  9. #include <Atom/RHI.Reflect/Null/PipelineLayoutDescriptor.h>
  10. #include <Atom/RHI.Reflect/Null/ShaderStageFunction.h>
  11. namespace AZ
  12. {
  13. namespace Null
  14. {
  15. void ReflectSystemComponent::Reflect(AZ::ReflectContext* context)
  16. {
  17. if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
  18. {
  19. serializeContext->Class<ReflectSystemComponent, AZ::Component>()
  20. ->Version(1);
  21. }
  22. PipelineLayoutDescriptor::Reflect(context);
  23. ShaderStageFunction::Reflect(context);
  24. }
  25. }
  26. }