Akio Gaule fdabdc28e1 Add support for specialization constants for shader options (#18019) 1 年之前
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Specific fdabdc28e1 Add support for specialization constants for shader options (#18019) 1 年之前
AttachmentReadback.cpp 63cf73d5a5 Merge branch 'development' into multi-device-resources-rebase 1 年之前
ComputePass.cpp fdabdc28e1 Add support for specialization constants for shader options (#18019) 1 年之前
CopyPass.cpp 02f1d59375 Removing the prefix from all MultiDevice classes. 1 年之前
FullscreenTrianglePass.cpp fdabdc28e1 Add support for specialization constants for shader options (#18019) 1 年之前
MSAAResolvePass.cpp 02f1d59375 Removing the prefix from all MultiDevice classes. 1 年之前
ParentPass.cpp 19f48248c8 Fixing output dependency issue in ParentPass when update bindings 1 年之前
Pass.cpp 63cf73d5a5 Merge branch 'development' into multi-device-resources-rebase 1 年之前
PassAttachment.cpp f973847c6a Improvements to the ScopeAttachments in the FrameGraph (#17972) 1 年之前
PassFactory.cpp 955f2b2028 Single pass luminance downsample (#12461) 3 年之前
PassFilter.cpp 3fa483bd9d Change the way terrain geometry is rendered to reduce draws (#9452) 3 年之前
PassLibrary.cpp e27d88fe71 [OpenXR] Refactor initialization of the foveated image (#16617) 2 年之前
PassSystem.cpp 21c14145b0 Fixed the crash which was caused by BloomComposite4 pass's compute shader trying to write to an attachment which was created with shaderRead and Color flags (#17432) 2 年之前
PassTree.cpp 8c113cca87 Merge pull request #9916 from aws-lumberyard-dev/Atom/antonmic/PassDebugFix 3 年之前
PassUtils.cpp 3e59009230 merging stabilization/2205 to dev 3 年之前
RasterPass.cpp 02f1d59375 Removing the prefix from all MultiDevice classes. 1 年之前
RenderPass.cpp 02f1d59375 Removing the prefix from all MultiDevice classes. 1 年之前
SlowClearPass.cpp 82a67e223b Add debugging utility function to set the clear color for the SlowClearPass 3 年之前