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Specific
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fdabdc28e1
Add support for specialization constants for shader options (#18019)
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1 年之前 |
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AttachmentReadback.cpp
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63cf73d5a5
Merge branch 'development' into multi-device-resources-rebase
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1 年之前 |
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ComputePass.cpp
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fdabdc28e1
Add support for specialization constants for shader options (#18019)
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1 年之前 |
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CopyPass.cpp
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02f1d59375
Removing the prefix from all MultiDevice classes.
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1 年之前 |
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FullscreenTrianglePass.cpp
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fdabdc28e1
Add support for specialization constants for shader options (#18019)
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1 年之前 |
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MSAAResolvePass.cpp
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02f1d59375
Removing the prefix from all MultiDevice classes.
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1 年之前 |
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ParentPass.cpp
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19f48248c8
Fixing output dependency issue in ParentPass when update bindings
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1 年之前 |
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Pass.cpp
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63cf73d5a5
Merge branch 'development' into multi-device-resources-rebase
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1 年之前 |
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PassAttachment.cpp
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f973847c6a
Improvements to the ScopeAttachments in the FrameGraph (#17972)
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1 年之前 |
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PassFactory.cpp
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955f2b2028
Single pass luminance downsample (#12461)
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3 年之前 |
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PassFilter.cpp
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3fa483bd9d
Change the way terrain geometry is rendered to reduce draws (#9452)
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3 年之前 |
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PassLibrary.cpp
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e27d88fe71
[OpenXR] Refactor initialization of the foveated image (#16617)
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2 年之前 |
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PassSystem.cpp
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21c14145b0
Fixed the crash which was caused by BloomComposite4 pass's compute shader trying to write to an attachment which was created with shaderRead and Color flags (#17432)
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2 年之前 |
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PassTree.cpp
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8c113cca87
Merge pull request #9916 from aws-lumberyard-dev/Atom/antonmic/PassDebugFix
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3 年之前 |
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PassUtils.cpp
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3e59009230
merging stabilization/2205 to dev
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3 年之前 |
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RasterPass.cpp
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02f1d59375
Removing the prefix from all MultiDevice classes.
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1 年之前 |
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RenderPass.cpp
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02f1d59375
Removing the prefix from all MultiDevice classes.
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1 年之前 |
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SlowClearPass.cpp
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82a67e223b
Add debugging utility function to set the clear color for the SlowClearPass
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3 年之前 |