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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Atom/RPI.Reflect/Shader/ShaderAsset.h>
- namespace UnitTest
- {
- //! Utility function for creating the simplest possible ShaderAsset
- AZ::Data::Asset<AZ::RPI::ShaderAsset> CreateTestShaderAsset(
- const AZ::Data::AssetId& shaderAssetId,
- AZ::RHI::Ptr<AZ::RHI::ShaderResourceGroupLayout> optionalSrgLayout = nullptr,
- AZ::RPI::Ptr<AZ::RPI::ShaderOptionGroupLayout> optionalShaderOptions = nullptr,
- const AZ::Name& shaderName = AZ::Name{ "TestShader" },
- const AZ::Name& drawListName = AZ::Name{ "depth" } );
- } //namespace UnitTest
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