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Editor
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5fca7ffd86
CR feedback
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4 лет назад |
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ActorAsset.cpp
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3e069857a5
Add support to pad skinned mesh buffers to respect needed alignment (#16566)
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2 лет назад |
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ActorAsset.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 лет назад |
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ActorModule.cpp
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324c0317e9
O3DE engine Gem rename support (#17059)
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2 лет назад |
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ActorSystemComponent.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 лет назад |
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ActorSystemComponent.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 лет назад |
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AtomActor.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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3 лет назад |
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AtomActor.h
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a8a3fa7253
Typeinfo simplification (#14824)
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3 лет назад |
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AtomActorDebugDraw.cpp
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cc98a910f5
Fix GHI-14319 : actor intialization deadlock (#14512)
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3 лет назад |
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AtomActorDebugDraw.h
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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3 лет назад |
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AtomActorInstance.cpp
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b0b92a99cd
Add support to release BufferAssets owned by ModelAssets for some use cases (#113)
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1 год назад |
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AtomActorInstance.h
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54dcdb726f
Clean up mesh feature processors so that materials and event handlers are set up in the descriptor on a choir so that they don't need to be called manually or stored in multiple places
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2 лет назад |
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AtomBackend.cpp
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6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
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2 лет назад |
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AtomBackend.h
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6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
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2 лет назад |