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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
-
- #include <Pass/Child/EditorModeBlurPass.h>
- #include <PostProcess/PostProcessFeatureProcessor.h>
- #include <Atom/RPI.Public/RenderPipeline.h>
- #include <Atom/RPI.Public/Scene.h>
- #include <Atom/RPI.Public/View.h>
- // Temporary measure for setting the blur pass shader parameters at runtime until GHI 3455 is implemented
- AZ_EDITOR_MODE_PASS_TRANSITION_CVARS(cl_editorModeBlurPass, 0.0f, 0.0f, 20.0f, 1.0f);
- AZ_EDITOR_MODE_PASS_CVAR(float, cl_editorModeBlurPass, KernelHalfWidth, 5.0f);
- namespace AZ
- {
- namespace Render
- {
- RPI::Ptr<EditorModeBlurPass> EditorModeBlurPass::Create(const RPI::PassDescriptor& descriptor)
- {
- RPI::Ptr<EditorModeBlurPass> pass = aznew EditorModeBlurPass(descriptor);
- return AZStd::move(pass);
- }
-
- EditorModeBlurPass::EditorModeBlurPass(const RPI::PassDescriptor& descriptor)
- : EditorModeFeedbackChildPassBase(descriptor, { 0.0f, 0.0f, 20.0f }, 1.0f)
- {
- }
-
- void EditorModeBlurPass::InitializeInternal()
- {
- EditorModeFeedbackChildPassBase::InitializeInternal();
- m_kernelHalfWidthIndex.Reset();
- }
-
- void EditorModeBlurPass::FrameBeginInternal(FramePrepareParams params)
- {
- SetSrgConstants();
- EditorModeFeedbackChildPassBase::FrameBeginInternal(params);
- }
- void EditorModeBlurPass::SetKernelHalfWidth(const float width)
- {
- m_kernelHalfWidth = width;
- }
- void EditorModeBlurPass::SetSrgConstants()
- {
- // Temporary measure for setting the pass shader parameters at runtime until GHI 3455 is implemented
- SetMinDepthTransitionValue(cl_editorModeBlurPass_MinDepthTransitionValue);
- SetDepthTransitionStart(cl_editorModeBlurPass_DepthTransitionStart);
- SetDepthTransitionDuration(cl_editorModeBlurPass_DepthTransitionDuration);
- SetFinalBlendAmount(cl_editorModeBlurPass_FinalBlendAmount);
- SetKernelHalfWidth(cl_editorModeBlurPass_KernelHalfWidth);
- m_shaderResourceGroup->SetConstant(m_kernelHalfWidthIndex, m_kernelHalfWidth);
- }
- } // namespace Render
- } // namespace AZ
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