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SelectedEntityState.h 748 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <Pass/State/EditorStateBase.h>
  10. namespace AZ::Render
  11. {
  12. //! Class for the Selected Entity outline editor state effect.
  13. class SelectedEntityState
  14. : public EditorStateBase
  15. {
  16. public:
  17. SelectedEntityState();
  18. // EditorModeStateParentPass overrides ...
  19. void UpdatePassData(RPI::ParentPass* parentPass) override;
  20. // EditorStateBase overrides ...
  21. AzToolsFramework::EntityIdList GetMaskedEntities() const override;
  22. };
  23. } // namespace AZ::Render