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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <LyShine/Bus/UiVisualBus.h>
- #include <LyShine/Bus/UiRenderBus.h>
- #include <LyShine/Bus/UiTransformBus.h>
- #include <LyShine/UiComponentTypes.h>
- #include <LyShine/UiRenderFormats.h>
- #include <LyShine/IRenderGraph.h>
- #include <LyShineExamples/UiCustomImageBus.h>
- #include <AzCore/Component/Component.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/Math/Vector2.h>
- #include <LmbrCentral/Rendering/TextureAsset.h>
- class ITexture;
- class ISprite;
- namespace LyShineExamples
- {
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- //! This component is an example of how to implement a custom component. It is a simple image
- //! component that takes UV coordinates instead of image and sprite types.
- class UiCustomImageComponent
- : public AZ::Component
- , public UiVisualBus::Handler
- , public UiRenderBus::Handler
- , public UiCustomImageBus::Handler
- , public UiTransformChangeNotificationBus::Handler
- {
- public: // member functions
- AZ_COMPONENT(UiCustomImageComponent, "{466B78EC-A85C-4112-A89D-FF2D7EDE650E}", AZ::Component);
- UiCustomImageComponent();
- ~UiCustomImageComponent() override;
- // UiVisualInterface
- void ResetOverrides() override;
- void SetOverrideColor(const AZ::Color& color) override;
- void SetOverrideAlpha(float alpha) override;
- void SetOverrideSprite(ISprite* sprite, AZ::u32 cellIndex = 0) override;
- // ~UiVisualInterface
- // UiRenderInterface
- void Render(LyShine::IRenderGraph* renderGraph) override;
- // ~UiRenderInterface
- // UiCustomImageInterface
- AZ::Color GetColor() override;
- void SetColor(const AZ::Color& color) override;
- ISprite* GetSprite() override;
- void SetSprite(ISprite* sprite) override;
- AZStd::string GetSpritePathname() override;
- void SetSpritePathname(AZStd::string spritePath) override;
- UVRect GetUVs() override;
- void SetUVs(UVRect uvs) override;
- bool GetClamp() override;
- void SetClamp(bool clamp) override;
- // ~UiCustomImageInterface
- // UiTransformChangeNotification
- void OnCanvasSpaceRectChanged(AZ::EntityId entityId, const UiTransformInterface::Rect& oldRect, const UiTransformInterface::Rect& newRect) override;
- void OnTransformToViewportChanged() override;
- // ~UiTransformChangeNotification
- private: // static member functions
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
- {
- provided.push_back(AZ_CRC("UiVisualService", 0xa864fdf8));
- }
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
- {
- incompatible.push_back(AZ_CRC("UiVisualService", 0xa864fdf8));
- }
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
- {
- required.push_back(AZ_CRC("UiElementService", 0x3dca7ad4));
- required.push_back(AZ_CRC("UiTransformService", 0x3a838e34));
- }
- static void Reflect(AZ::ReflectContext* context);
- private: // member functions
- void RenderToCache(LyShine::IRenderGraph* renderGraph);
- void RenderSingleQuad(LyShine::IRenderGraph* renderGraph, const AZ::Vector2* positions, const AZ::Vector2* uvs);
- bool IsPixelAligned();
- //! ChangeNotify callback for sprite pathname change
- void OnSpritePathnameChange();
- //! ChangeNotify callback for color change
- void OnColorChange();
- //! ChangeNotify callback for other settings that need to make render cache dirty
- void OnRenderSettingChange();
- //! Mark the render graph as dirty, this should be done when any change is made affects the structure of the graph
- void MarkRenderCacheDirty();
- //! Mark the render graph as dirty, this should be done when any change is made affects the structure of the graph
- void MarkRenderGraphDirty();
- // AZ::Component
- void Init() override;
- void Activate() override;
- void Deactivate() override;
- // ~AZ::Component
- AZ_DISABLE_COPY_MOVE(UiCustomImageComponent);
- private: // data
- AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset> m_spritePathname;
- AZ::Color m_color;
- float m_alpha;
- UVRect m_uvs;
- bool m_clamp;
- ISprite* m_sprite;
- ISprite* m_overrideSprite;
- AZ::Color m_overrideColor;
- float m_overrideAlpha;
- // cached rendering data for performance optimization
- LyShine::UiPrimitive m_cachedPrimitive;
- bool m_isRenderCacheDirty = true;
- };
- }
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