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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <AzCore/Component/TickBus.h>
- #include <AzCore/std/smart_ptr/unique_ptr.h>
- #include <AzCore/Asset/AssetManager.h>
- #include <MiniAudio/MiniAudioBus.h>
- // avoid including MiniAudioIncludes here to speed up compilation
- struct ma_engine;
- namespace MiniAudio
- {
- class MiniAudioSystemComponent
- : public AZ::Component
- , public MiniAudioRequestBus::Handler
- {
- public:
- AZ_COMPONENT(MiniAudioSystemComponent, "{9F15877E-3FC6-4479-867F-A31883DFC945}");
- static void Reflect(AZ::ReflectContext* context);
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
- static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
- MiniAudioSystemComponent();
- MiniAudioSystemComponent(const MiniAudioSystemComponent&) = delete;
- MiniAudioSystemComponent& operator=(const MiniAudioSystemComponent&) = delete;
- virtual ~MiniAudioSystemComponent() override;
- // AZ::Component interface implementation
- void Init() override;
- void Activate() override;
- void Deactivate() override;
- // MiniAudioRequestBus interface implementation
- ma_engine* GetSoundEngine() override;
- void SetGlobalVolume(float scale) override;
- float GetGlobalVolume() const override;
- void SetGlobalVolumeInDecibels(float decibels) override;
- AZ::u32 GetChannelCount() const override;
- private:
- std::unique_ptr<ma_engine> m_engine;
- float m_globalVolume = 1.f;
- // Number of audio output channels
- AZ::u32 m_channelCount = 0;
- // Assets related data
- AZStd::vector<AZStd::unique_ptr<AZ::Data::AssetHandler>> m_assetHandlers;
- };
- } // namespace MiniAudio
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