Gene Walters b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) před 1 rokem
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Include 212d3c4d32 Child allocator tagging for component system (#16968) před 2 roky
Source b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) před 1 rokem
Tests b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) před 1 rokem
CMakeLists.txt 324c0317e9 O3DE engine Gem rename support (#17059) před 2 roky
multiplayer_debug_files.cmake dd7a604924 Minor, fixing whitespace changes před 3 roky
multiplayer_editor_shared_files.cmake b1207f3380 Util.py multiplayer test util no longer reads through log events. Instead there is a bus handler (MultiplayerEditorServerNotificationBusHandler) which can listen for important multiplayer editor notifications před 3 roky
multiplayer_files.cmake 2702621180 Moving SimplePlayerSpawner to an AZ::Interface před 3 roky
multiplayer_shared_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) před 4 roky
multiplayer_split_files.cmake 8c91d293e5 Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset před 3 roky
multiplayer_tests_files.cmake bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests před 3 roky
multiplayer_tools_files.cmake 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. před 4 roky
multiplayer_tools_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) před 4 roky
multiplayerstats_api_files.cmake 6d321b781e Adds application frametime to multiplayer metrics (#13072) před 3 roky