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MeshBuilder.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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3 lat temu |
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MeshBuilder.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 lat temu |
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MeshBuilderInvalidIndex.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 lat temu |
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MeshBuilderSkinningInfo.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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3 lat temu |
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MeshBuilderSkinningInfo.h
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7188529652
Fix for GHI-4644: mesh optimization breaking skin influences (DCO fix) (#6336)
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4 lat temu |
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MeshBuilderSubMesh.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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3 lat temu |
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MeshBuilderSubMesh.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 lat temu |
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MeshBuilderVertexAttributeLayers.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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3 lat temu |
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MeshBuilderVertexAttributeLayers.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 lat temu |
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MeshOptimizerComponent.cpp
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2c0f93fce4
Add AssImp import settings to the Scene Processor (#16753)
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2 lat temu |
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MeshOptimizerComponent.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 lat temu |