3
0

ContainerWizard.h 3.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124
  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #if !defined(Q_MOC_RUN)
  10. #include <AzCore/PlatformDef.h>
  11. AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option")
  12. #include <QDialog>
  13. #include <QIcon>
  14. AZ_POP_DISABLE_WARNING
  15. #include <AzCore/Component/EntityId.h>
  16. #include <AzCore/Math/Uuid.h>
  17. #include <AzCore/Memory/SystemAllocator.h>
  18. #include <AzCore/std/containers/vector.h>
  19. #include <AzCore/std/containers/unordered_map.h>
  20. #include <AzCore/std/string/string.h>
  21. #include <AzCore/std/smart_ptr/unique_ptr.h>
  22. #include <ScriptCanvas/Core/Core.h>
  23. #endif
  24. namespace Ui
  25. {
  26. class ContainerWizard;
  27. }
  28. namespace ScriptCanvasEditor
  29. {
  30. class ContainerTypeLineEdit;
  31. class ContainerWizard
  32. : public QDialog
  33. {
  34. Q_OBJECT
  35. private:
  36. typedef AZStd::unordered_set< AZ::TypeId > DataTypeSet;
  37. public:
  38. AZ_CLASS_ALLOCATOR(ContainerWizard, AZ::SystemAllocator);
  39. ContainerWizard(QWidget* parent = nullptr);
  40. ~ContainerWizard() override;
  41. void SetActiveScriptCanvasId(const ScriptCanvas::ScriptCanvasId& scriptCanvasId);
  42. void RegisterType(const AZ::TypeId& dataType);
  43. void ShowWizard(const AZ::TypeId& genericContainerType);
  44. void accept() override;
  45. void reject() override;
  46. void hideEvent(QHideEvent* hideEvent) override;
  47. bool eventFilter(QObject* object, QEvent* event) override;
  48. const AZStd::unordered_map< AZ::Crc32, AZ::TypeId >& GetFinalTypeMapping() const;
  49. public Q_SLOTS:
  50. void ReparseDisplay();
  51. void OnFinished(int result);
  52. void OnContainerTypeChanged(int index);
  53. void OnTypeChanged(int index, const AZ::TypeId& typeId);
  54. void OnDataTypeMenuVisibilityChanged(bool visible);
  55. void ValidateName(const QString& newName);
  56. Q_SIGNALS:
  57. void ContainerPinned(const AZ::TypeId& typeId);
  58. void CreateContainerVariable(const AZStd::string& variableName, const AZ::TypeId& typeId);
  59. protected:
  60. void OnCreate();
  61. void OnCancel();
  62. void ClearDisplay();
  63. void InitializeDisplay(const AZ::TypeId& typeId);
  64. void PopulateMapDisplay();
  65. void PopulateGeneralDisplay(const AZStd::string& patternFallback = "Type %i", const AZStd::string& singleTypeString = "Type", const AZStd::vector< AZStd::string >& typeLabels = AZStd::vector< AZStd::string>());
  66. private:
  67. void RegisterDataType(const AZ::TypeId& dataType);
  68. void RegisterContainerType(const AZ::TypeId& containerType);
  69. ContainerTypeLineEdit* GetLineEdit(int paramIndex);
  70. AZ::SerializeContext* m_serializeContext;
  71. ScriptCanvas::ScriptCanvasId m_activeScriptCanvasId;
  72. QAction* m_validationAction;
  73. QIcon m_invalidIcon;
  74. bool m_dataTypeMenuVisibile;
  75. bool m_releaseVariable;
  76. AZ::u32 m_variableCounter;
  77. AZ::TypeId m_genericType;
  78. AZStd::vector< AZ::TypeId > m_containerTypes;
  79. AZStd::vector< ContainerTypeLineEdit* > m_containerTypeLineEdit;
  80. DataTypeSet m_genericContainerTypes;
  81. AZStd::vector< AZStd::pair<AZStd::string, AZ::TypeId> > m_genericContainerTypeNames;
  82. // Temporarily unused. When we can reflect combinations on demand, we can use this list to populate, rather then the pre-generated lists
  83. AZStd::unordered_map< AZ::TypeId, AZStd::string > m_dataTypes;
  84. AZStd::unordered_map< AZ::Crc32, DataTypeSet > m_containerDataTypeSets;
  85. AZStd::unordered_map< AZ::Crc32, AZ::TypeId > m_finalContainerTypeIds;
  86. AZStd::unique_ptr< Ui::ContainerWizard > m_ui;
  87. };
  88. }