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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <${Name}/${Name}FeatureProcessorInterface.h>
- namespace ${Name}
- {
- class ${Name}FeatureProcessor final
- : public ${Name}FeatureProcessorInterface
- {
- public:
- AZ_RTTI(${Name}FeatureProcessor, "{${Random_Uuid}}", ${Name}FeatureProcessorInterface);
- AZ_CLASS_ALLOCATOR(${Name}FeatureProcessor, AZ::SystemAllocator)
- static void Reflect(AZ::ReflectContext* context);
- ${Name}FeatureProcessor() = default;
- virtual ~${Name}FeatureProcessor() = default;
- // FeatureProcessor overrides
- void Activate() override;
- void Deactivate() override;
- void Simulate(const FeatureProcessor::SimulatePacket& packet) override;
- };
- }
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