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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzFramework/AzFrameworkModule.h>
- // Component includes
- #include <AzFramework/Asset/AssetCatalogComponent.h>
- #include <AzFramework/Asset/CustomAssetTypeComponent.h>
- #include <AzFramework/Asset/AssetSystemComponent.h>
- #include <AzFramework/Components/TransformComponent.h>
- #include <AzFramework/Components/NonUniformScaleComponent.h>
- #include <AzFramework/Components/AzFrameworkConfigurationSystemComponent.h>
- #include <AzFramework/Device/DeviceAttributesSystemComponent.h>
- #include <AzFramework/Entity/GameEntityContextComponent.h>
- #include <AzFramework/FileTag/FileTagComponent.h>
- #include <AzFramework/Input/Contexts/InputContextComponent.h>
- #include <AzFramework/Input/System/InputSystemComponent.h>
- #include <AzFramework/PaintBrush/PaintBrushSystemComponent.h>
- #include <AzFramework/Quality/QualitySystemComponent.h>
- #include <AzFramework/Render/GameIntersectorComponent.h>
- #include <AzFramework/Scene/SceneSystemComponent.h>
- #include <AzFramework/Script/ScriptComponent.h>
- #include <AzFramework/Script/ScriptRemoteDebugging.h>
- #include <AzFramework/Spawnable/SpawnableSystemComponent.h>
- #include <AzFramework/Physics/Material/PhysicsMaterialSystemComponent.h>
- #include <AzFramework/StreamingInstall/StreamingInstall.h>
- #include <AzFramework/Visibility/OctreeSystemComponent.h>
- AZ_DEFINE_BUDGET(AzFramework);
- namespace AzFramework
- {
- AzFrameworkModule::AzFrameworkModule()
- : AZ::Module()
- {
- m_descriptors.insert(m_descriptors.end(), {
- AzFramework::AssetCatalogComponent::CreateDescriptor(),
- AzFramework::CustomAssetTypeComponent::CreateDescriptor(),
- AzFramework::FileTag::ExcludeFileComponent::CreateDescriptor(),
- AzFramework::TransformComponent::CreateDescriptor(),
- AzFramework::NonUniformScaleComponent::CreateDescriptor(),
- AzFramework::GameEntityContextComponent::CreateDescriptor(),
- AzFramework::RenderGeometry::GameIntersectorComponent::CreateDescriptor(),
- AzFramework::CreateScriptDebugAgentFactory(),
- AzFramework::AssetSystem::AssetSystemComponent::CreateDescriptor(),
- AzFramework::InputSystemComponent::CreateDescriptor(),
- AzFramework::InputContextComponent::CreateDescriptor(),
- AzFramework::PaintBrushSystemComponent::CreateDescriptor(),
- #if !defined(AZCORE_EXCLUDE_LUA)
- AzFramework::ScriptComponent::CreateDescriptor(),
- #endif
- AzFramework::SceneSystemComponent::CreateDescriptor(),
- AzFramework::StreamingInstall::StreamingInstallSystemComponent::CreateDescriptor(),
- AzFramework::AzFrameworkConfigurationSystemComponent::CreateDescriptor(),
- AzFramework::QualitySystemComponent::CreateDescriptor(),
- AzFramework::DeviceAttributesSystemComponent::CreateDescriptor(),
- AzFramework::OctreeSystemComponent::CreateDescriptor(),
- AzFramework::SpawnableSystemComponent::CreateDescriptor(),
- Physics::MaterialSystemComponent::CreateDescriptor(),
- });
- }
- AZ::ComponentTypeList AzFrameworkModule::GetRequiredSystemComponents() const
- {
- return AZ::ComponentTypeList
- {
- azrtti_typeid<AzFramework::OctreeSystemComponent>(),
- azrtti_typeid<AzFramework::QualitySystemComponent>(),
- azrtti_typeid<AzFramework::DeviceAttributesSystemComponent>(),
- };
- }
- }
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