| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186 |
- """
- Copyright (c) Contributors to the Open 3D Engine Project.
- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- SPDX-License-Identifier: Apache-2.0 OR MIT
- """
- class Tests:
- creation_undo = (
- "UNDO Entity creation success",
- "P0: UNDO Entity creation failed")
- creation_redo = (
- "REDO Entity creation success",
- "P0: REDO Entity creation failed")
- postfx_radius_weight_creation = (
- "PostFX Radius Weight Modifier Entity successfully created",
- "P0: PostFX Radius Weight Modifier Entity failed to be created")
- postfx_radius_weight_component = (
- "Entity has a PostFX Radius Weight Modifier component",
- "P0: Entity failed to find PostFX Radius Weight Modifier component")
- postfx_radius_weight_disabled = (
- "PostFX Radius Weight Modifier component disabled",
- "P0: PostFX Radius Weight Modifier component was not disabled.")
- postfx_layer_component = (
- "Entity has a PostFX Layer component",
- "P0: Entity did not have an PostFX Layer component")
- postfx_radius_weight_enabled = (
- "PostFX Radius Weight Modifier component enabled",
- "P0: PostFX Radius Weight Modifier component was not enabled.")
- postfx_layer_component_removed = (
- "PostFX Radius Weight Modifier component was removed successfully",
- "P0: PostFX Radius Weigth Modifier component failed to be removed")
- radius = (
- "Radius property set successfully",
- "P1: Radius property failed to set")
- enter_game_mode = (
- "Entered game mode",
- "P0: Failed to enter game mode")
- exit_game_mode = (
- "Exited game mode",
- "P0: Couldn't exit game mode")
- is_visible = (
- "Entity is visible",
- "P0: Entity was not visible")
- is_hidden = (
- "Entity is hidden",
- "P0: Entity was not hidden")
- entity_deleted = (
- "Entity deleted",
- "P0: Entity was not deleted")
- deletion_undo = (
- "UNDO deletion success",
- "P0: UNDO deletion failed")
- deletion_redo = (
- "REDO deletion success",
- "P0: REDO deletion failed")
- def AtomEditorComponents_PostFXRadiusWeightModifier_AddedToEntity():
- """
- Summary:
- Tests the PostFX Radius Weight Modifier component can be added to an entity and has the expected functionality.
- Test setup:
- - Wait for Editor idle loop.
- - Open the "Base" level.
- Expected Behavior:
- The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
- Creation and deletion undo/redo should also work.
- Test Steps:
- 1) Create a Post FX Radius Weight Modifier entity with no components.
- 2) Add Post FX Radius Weight Modifier component to Post FX Radius Weight Modifier entity.
- 3) Remove PostFX Radius Weight Modifier component.
- 4) UNDO the component removal.
- 5) Verify PostFX Radius Weight Modifier component not enabled.
- 6) Add PostFX Layer component since it is required by the PostFX Radius Weight Modifier component.
- 7) Verify PostFX Radius Weight Modifier component is enabled.
- 8) Set Radius property
- 9) Enter/Exit game mode.
- 10) Test IsHidden.
- 11) Test IsVisible.
- 12) Delete PostFX Radius Weight Modifier entity.
- 13) UNDO deletion.
- 14) REDO deletion.
- 15) Look for errors.
- :return: None
- """
- import azlmbr.legacy.general as general
- from editor_python_test_tools.editor_entity_utils import EditorEntity
- from editor_python_test_tools.utils import Report, Tracer, TestHelper
- from Atom.atom_utils.atom_constants import AtomComponentProperties
- with Tracer() as error_tracer:
- # Test setup begins.
- # Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
- TestHelper.init_idle()
- TestHelper.open_level("Graphics", "base_empty")
- # Test steps begin.
- # 1. Create a Post FX Radius Weight Modifier entity with no components.
- postfx_radius_weight_entity = EditorEntity.create_editor_entity(AtomComponentProperties.postfx_radius())
- Report.critical_result(Tests.postfx_radius_weight_creation, postfx_radius_weight_entity.exists())
- # 2. Add Post FX Radius Weight Modifier component to Post FX Radius Weight Modifier entity.
- postfx_radius_component = postfx_radius_weight_entity.add_component(AtomComponentProperties.postfx_radius())
- Report.critical_result(
- Tests.postfx_radius_weight_component,
- postfx_radius_weight_entity.has_component(AtomComponentProperties.postfx_radius()))
- # 3. Remove PostFX Radius Weight Modifier component
- postfx_radius_component.remove()
- general.idle_wait_frames(1)
- Report.result(
- Tests.postfx_layer_component_removed,
- not postfx_radius_weight_entity.has_component(AtomComponentProperties.postfx_radius()))
- # 4. UNDO the component removal.
- general.undo()
- general.idle_wait_frames(1)
- Report.critical_result(
- Tests.postfx_radius_weight_component,
- postfx_radius_weight_entity.has_component(AtomComponentProperties.postfx_radius()))
- # 5. Verify PostFX Radius Weight Modifier component not enabled.
- Report.result(Tests.postfx_radius_weight_disabled, not postfx_radius_component.is_enabled())
- # 6. Add PostFX Layer component since it is required by the PostFX Radius Weight Modifier component.
- postfx_radius_weight_entity.add_component(AtomComponentProperties.postfx_layer())
- Report.result(
- Tests.postfx_layer_component,
- postfx_radius_weight_entity.has_component(AtomComponentProperties.postfx_layer()))
- # 7. Verify PostFX Radius Weight Modifier component is enabled.
- Report.result(Tests.postfx_radius_weight_enabled, postfx_radius_component.is_enabled())
- # 8. Set Radius property
- postfx_radius_component.set_component_property_value(AtomComponentProperties.postfx_radius('Radius'), 100.0)
- Report.result(
- Tests.radius,
- postfx_radius_component.get_component_property_value(
- AtomComponentProperties.postfx_radius('Radius')) == 100.0)
- # 9. Enter/Exit game mode.
- TestHelper.enter_game_mode(Tests.enter_game_mode)
- general.idle_wait_frames(1)
- TestHelper.exit_game_mode(Tests.exit_game_mode)
- # 10. Test IsHidden.
- postfx_radius_weight_entity.set_visibility_state(False)
- Report.result(Tests.is_hidden, postfx_radius_weight_entity.is_hidden() is True)
- # 11. Test IsVisible.
- postfx_radius_weight_entity.set_visibility_state(True)
- general.idle_wait_frames(1)
- Report.result(Tests.is_visible, postfx_radius_weight_entity.is_visible() is True)
- # 12. Delete PostFX Radius Weight Modifier entity.
- postfx_radius_weight_entity.delete()
- Report.result(Tests.entity_deleted, not postfx_radius_weight_entity.exists())
- # 13. UNDO deletion.
- general.undo()
- general.idle_wait_frames(1)
- Report.result(Tests.deletion_undo, postfx_radius_weight_entity.exists())
- # 14. REDO deletion.
- general.redo()
- general.idle_wait_frames(1)
- Report.result(Tests.deletion_redo, not postfx_radius_weight_entity.exists())
- # 15. Look for errors and asserts.
- TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
- for error_info in error_tracer.errors:
- Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
- for assert_info in error_tracer.asserts:
- Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
- if __name__ == "__main__":
- from editor_python_test_tools.utils import Report
- Report.start_test(AtomEditorComponents_PostFXRadiusWeightModifier_AddedToEntity)
|