Gene Walters e1de1a01e4 Cleaning up AutomatedTesting to use the Multiplayer Gem's built-in net-player spawner which can be added to each level; deleting the custom spawner. 3 年 前
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AutoComponent_NetworkInput.prefab e1de1a01e4 Cleaning up AutomatedTesting to use the Multiplayer Gem's built-in net-player spawner which can be added to each level; deleting the custom spawner. 3 年 前
AutoComponent_NetworkInput.scriptcanvas c9d8293e2a Replace the outdated Extract Properties node in the AutoComponent_NetworkInput graph (#12963) 3 年 前
Player.prefab b06fa0c0e1 Had to resave the script component on player.prefab in order for this test to work. I'm worried about the full paths (not relative), so reaching out to scripting 4 年 前
tags.txt 580153b16e Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas. 4 年 前