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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/std/functional.h>
- #include <AzCore/UnitTest/Mocks/MockFileIOBase.h>
- #include <AzToolsFramework/API/EditorAssetSystemAPI.h>
- #include <AzToolsFramework/Entity/SliceEditorEntityOwnershipServiceBus.h>
- #include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
- #include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
- namespace UnitTest
- {
- class SliceStabilityTest
- : public ToolsApplicationFixture<>,
- public AzToolsFramework::AssetSystemRequestBus::Handler,
- public AzToolsFramework::EditorRequestBus::Handler,
- public AzToolsFramework::SliceEditorEntityOwnershipServiceNotificationBus::Handler
- {
- public:
- //! Creates an entity within the EditorEntityContext and supplies it required components
- //! @param entityName The name the created entity will use
- //! @param entityList The created entity will be placed at the back of the provided entityList
- //! @param parentId The EntityId to be assigned as the parent of the created entity.
- //! Defaults to an invalid id
- //! @return The EntityId of the created Entity, or an invalid id if operation failed
- AZ::EntityId CreateEditorEntity(const char* entityName, AzToolsFramework::EntityIdList& entityList, const AZ::EntityId& parentId = AZ::EntityId());
- //! Creates a new slice asset out of the provided entityList and generates the first slice instance using the provided entityList
- //! @param sliceAssetName Name of the newly created slice Asset
- //! @param entityList Created slice will be comprised of the entity hierarchy found in entityList
- //! entities need to exist within the EditorEntityContext and those same entities will be promoted into the first slice instance of the created slice
- //! @param sliceAddress The SliceInstanceAddress of the first slice instance generated out of the entities found in entityList
- //! @return The AssetId of the newly created slice, or an invalid id if operation failed
- AZ::Data::AssetId CreateSlice(AZStd::string sliceAssetName, AzToolsFramework::EntityIdList entityList, AZ::SliceComponent::SliceInstanceAddress& sliceAddress);
- //! Pushes a set of entities to an existing slice asset generated via CreateSlice
- //! @param sliceInstanceAddress An instance of the slice being pushed to
- //! Note: The act of pushing to a slice destroys and remakes all existing instances sliceInstanceAddress will be updated to represent the remade slice instance.
- //! Any copies of sliceInstanceAddress from before this operation are invalid.
- //! @param entitiesToPush A list of entities to push to the slice.
- //! If an entity in the list is already in the slice instance then it will be pushed as an updated entity
- //! If an entity in the list is not in the slice instance then it will be pushed as an added entity
- //! @return true if the push succeeded, or false if the operation failed
- bool PushEntitiesToSlice(AZ::SliceComponent::SliceInstanceAddress& sliceInstanceAddress, const AzToolsFramework::EntityIdList& entitiesToPush);
- //! Instantiates a slice into the EditorEntityContext using an existing slice Asset created via CreateSlice
- //! @param sliceAssetId The asset id of the slice being instantiated
- //! @param entityList All newly instantiated entities will be added to the back of entityList
- //! @param parent The EntityId to be assigned as the parent of the slice instance entities.
- //! Defaults to an invalid id
- //! @return The SliceInstanceAddress of the new slice instance, or an invalid address if operation failed
- AZ::SliceComponent::SliceInstanceAddress InstantiateEditorSlice(AZ::Data::AssetId sliceAssetId, AzToolsFramework::EntityIdList& entityList, const AZ::EntityId& parent = AZ::EntityId());
- //! Performs a reparent of entity to newParent. Handles any slice hierarchy manipulation needed
- //! @param entity The entity being reparented
- //! @param newParent The new parent in the reparent operation
- void ReparentEntity(AZ::EntityId& entity, const AZ::EntityId& newParent);
- //! Helper that searches for an entityId within a list of entities
- //! @param entityId The EntityId being searched for
- //! @param entityList the list to search in
- //! @return The Entity* whose EntityId matches entityId and is found in entityList.
- //! Returns nullptr if not found
- static AZ::Entity* FindEntityInList(const AZ::EntityId& entityId, const AZ::SliceComponent::EntityList& entityList);
- //! Helper that searches for an entity within the EditorEntityContext
- //! @param entityId The entityId being searched for
- //! @return The Entity* whose id matches entityId and is found in the EditorEntityContext
- //! Returns nullptr if not found
- static AZ::Entity* FindEntityInEditor(const AZ::EntityId& entityId);
- class SliceOperationValidator
- {
- public:
- SliceOperationValidator();
- ~SliceOperationValidator();
- void SetSerializeContext(AZ::SerializeContext* serializeContext);
- //! Clones the provided entities out of the EditorEntityContext and caches them for Compare operations
- //! @param entitiesToCapture List of EntityIDs that is used to search the EditorEntityContext and clone the respective Entity* into a cache for Compare operations
- //! @return Returns whether the capture was successful
- //! Can fail if there is already a cached capture or the entities could not be found in the EditorEntityContext
- bool Capture(const AzToolsFramework::EntityIdList& entitiesToCapture);
- //! Does a DataPatch compare of the reflected fields of a captured EntityList and the Instantiated entities found in instanceToCompare
- //! @param instanceToCompare A SliceInstanceAddress whose InstantiatedContainer will be diffed against a previously captured EntityList using DataPatch
- bool Compare(const AZ::SliceComponent::SliceInstanceAddress& instanceToCompare);
- //! Resets the current capture so a new one can be made
- void Reset();
- private:
- bool SortCapture(const AzToolsFramework::EntityList& orderToMatch);
- AZ::SerializeContext* m_serializeContext;
- AZ::SliceComponent::EntityList m_entityStateCapture;
- };
- class EntityReferenceComponent
- : public AzToolsFramework::Components::EditorComponentBase
- {
- public:
- AZ_EDITOR_COMPONENT(EntityReferenceComponent, "{3628F6A3-DFAD-4C1E-B9DE-EFBB1B6915C3}");
- void Init() override {}
- void Activate() override {}
- void Deactivate() override {}
- static void Reflect(AZ::ReflectContext* reflection);
- AZ::EntityId m_entityReference;
- };
- SliceOperationValidator m_validator;
- private:
- void SetUpEditorFixtureImpl() override;
- void TearDownEditorFixtureImpl() override;
- /*
- * SliceEditorEntityOwnershipServiceNotificationBus
- */
- void OnSliceInstantiated(const AZ::Data::AssetId& sliceAssetId, AZ::SliceComponent::SliceInstanceAddress& sliceAddress, const AzFramework::SliceInstantiationTicket& ticket) override;
- void OnSliceInstantiationFailed(const AZ::Data::AssetId& sliceAssetId, const AzFramework::SliceInstantiationTicket& ticket) override;
- /*
- * EditorRequestBus
- */
- void CreateEditorRepresentation(AZ::Entity* entity) override;
- void BrowseForAssets(AzToolsFramework::AssetBrowser::AssetSelectionModel& selection) override { AZ_UNUSED(selection); }
- /*
- * AssetSystemRequestBus
- */
- bool GetRelativeProductPathFromFullSourceOrProductPath([[maybe_unused]] const AZStd::string& fullPath, [[maybe_unused]] AZStd::string& relativeProductPath) override { return false; }
- bool GenerateRelativeSourcePath(
- [[maybe_unused]] const AZStd::string& sourcePath, [[maybe_unused]] AZStd::string& relativePath,
- [[maybe_unused]] AZStd::string& watchFolder) override { return false; }
- bool GetFullSourcePathFromRelativeProductPath([[maybe_unused]] const AZStd::string& relPath, [[maybe_unused]] AZStd::string& fullSourcePath) override { return false; }
- bool GetAssetInfoById([[maybe_unused]] const AZ::Data::AssetId& assetId, [[maybe_unused]] const AZ::Data::AssetType& assetType, [[maybe_unused]] const AZStd::string& platformName, [[maybe_unused]] AZ::Data::AssetInfo& assetInfo, [[maybe_unused]] AZStd::string& rootFilePath) override { return false; }
- bool GetSourceInfoBySourcePath(const char* sourcePath, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder) override;
- bool GetSourceInfoBySourceUUID([[maybe_unused]] const AZ::Uuid& sourceUuid, [[maybe_unused]] AZ::Data::AssetInfo& assetInfo, [[maybe_unused]] AZStd::string& watchFolder) override { return false; }
- bool GetScanFolders([[maybe_unused]] AZStd::vector<AZStd::string>& scanFolders) override { return false; }
- bool GetAssetSafeFolders([[maybe_unused]] AZStd::vector<AZStd::string>& assetSafeFolders) override { return false; }
- bool IsAssetPlatformEnabled([[maybe_unused]] const char* platform) override { return false; }
- int GetPendingAssetsForPlatform([[maybe_unused]] const char* platform) override { return -1; }
- bool GetAssetsProducedBySourceUUID([[maybe_unused]] const AZ::Uuid& sourceUuid, [[maybe_unused]] AZStd::vector<AZ::Data::AssetInfo>& productsAssetInfo) override { return false; }
- bool ClearFingerprintForAsset([[maybe_unused]] const AZStd::string& sourcePath) override { return false; }
- AZStd::unique_ptr<testing::NiceMock<AZ::IO::MockFileIOBase>> m_fileIOMock;
- AZ::IO::FileIOBase* m_priorFileIO = nullptr;
- AZStd::unordered_map<AZ::Data::AssetId, AZStd::vector<AZ::SliceComponent::SliceInstanceAddress>> m_createdSlices;
- AZ::Data::AssetId m_newSliceId;
- AzFramework::SliceInstantiationTicket m_ticket;
- static constexpr const char* m_relativeSourceAssetRoot = "Test/";
- };
- }
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