BehaviorsSkinGroup.cpp 9.0 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/Serialization/SerializeContext.h>
  9. #include <AzCore/std/algorithm.h>
  10. #include <AzCore/std/smart_ptr/make_shared.h>
  11. #include <SceneAPI/SceneCore/Containers/Scene.h>
  12. #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
  13. #include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
  14. #include <SceneAPI/SceneCore/Containers/Views/FilterIterator.h>
  15. #include <SceneAPI/SceneCore/Containers/Views/SceneGraphChildIterator.h>
  16. #include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshData.h>
  17. #include <SceneAPI/SceneCore/DataTypes/GraphData/ISkinWeightData.h>
  18. #include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
  19. #include <SceneAPI/SceneCore/Utilities/SceneGraphSelector.h>
  20. #include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
  21. #include <SceneAPI/SceneData/Groups/SkinGroup.h>
  22. #include <SceneAPI/SceneData/Behaviors/SkinGroup.h>
  23. namespace AZ
  24. {
  25. namespace SceneAPI
  26. {
  27. namespace Behaviors
  28. {
  29. const char* SkinGroup::s_skinVirtualTypeName = "Skin";
  30. Crc32 SkinGroup::s_skinVirtualType = AZ_CRC(SkinGroup::s_skinVirtualTypeName, 0x0279681e);
  31. const int SkinGroup::s_rigsPreferredTabOrder = 1;
  32. void SkinGroup::Activate()
  33. {
  34. }
  35. void SkinGroup::Deactivate()
  36. {
  37. }
  38. void SkinGroup::Reflect(ReflectContext* context)
  39. {
  40. SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
  41. if (serializeContext)
  42. {
  43. serializeContext->Class<SkinGroup, BehaviorComponent>()->Version(1);
  44. }
  45. }
  46. void SkinGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
  47. {
  48. if (SceneHasSkinGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, false))
  49. {
  50. categories.emplace_back("Rigs", SceneData::SkinGroup::TYPEINFO_Uuid(), s_rigsPreferredTabOrder);
  51. }
  52. }
  53. void SkinGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
  54. {
  55. SceneData::SkinGroup* group = azrtti_cast<SceneData::SkinGroup*>(&target);
  56. if (!group)
  57. {
  58. return;
  59. }
  60. group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
  61. Utilities::SceneGraphSelector::UnselectAll(scene.GetGraph(), group->GetSceneNodeSelectionList());
  62. const Containers::SceneGraph& graph = scene.GetGraph();
  63. Containers::SceneGraph::ContentStorageConstData graphContent = graph.GetContentStorage();
  64. auto view = Containers::Views::MakeFilterView(graphContent, Containers::DerivedTypeFilter<DataTypes::IMeshData>());
  65. for (auto iter = view.begin(); iter != view.end(); ++iter)
  66. {
  67. Containers::SceneGraph::NodeIndex nodeIndex = graph.ConvertToNodeIndex(iter.GetBaseIterator());
  68. auto children = Containers::Views::MakeSceneGraphChildView(graph, nodeIndex, iter.GetBaseIterator(), false);
  69. if (AZStd::find_if(children.begin(), children.end(),
  70. Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
  71. {
  72. group->GetSceneNodeSelectionList().AddSelectedNode(graph.GetNodeName(nodeIndex).GetPath());
  73. }
  74. }
  75. Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group->GetSceneNodeSelectionList());
  76. }
  77. Events::ProcessingResult SkinGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
  78. RequestingApplication /*requester*/)
  79. {
  80. if (action == ManifestAction::ConstructDefault)
  81. {
  82. return BuildDefault(scene);
  83. }
  84. else if (action == ManifestAction::Update)
  85. {
  86. return UpdateGroups(scene);
  87. }
  88. else
  89. {
  90. return Events::ProcessingResult::Ignored;
  91. }
  92. }
  93. void SkinGroup::GetVirtualTypes(Events::GraphMetaInfo::VirtualTypesSet& types, const Containers::Scene& scene,
  94. Containers::SceneGraph::NodeIndex node)
  95. {
  96. if (types.find(s_skinVirtualType) != types.end())
  97. {
  98. // Virtual type for skins has already been added.
  99. return;
  100. }
  101. const Containers::SceneGraph& graph = scene.GetGraph();
  102. auto children = Containers::Views::MakeSceneGraphChildView(graph, node, graph.GetContentStorage().begin(), true);
  103. if (AZStd::find_if(children.begin(), children.end(),
  104. Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
  105. {
  106. types.insert(s_skinVirtualType);
  107. }
  108. }
  109. void SkinGroup::GetVirtualTypeName(AZStd::string& name, Crc32 type)
  110. {
  111. if (type == s_skinVirtualType)
  112. {
  113. name = s_skinVirtualTypeName;
  114. }
  115. }
  116. void SkinGroup::GetAllVirtualTypes(Events::GraphMetaInfo::VirtualTypesSet& types)
  117. {
  118. if (types.find(s_skinVirtualType) == types.end())
  119. {
  120. types.insert(s_skinVirtualType);
  121. }
  122. }
  123. Events::ProcessingResult SkinGroup::BuildDefault(Containers::Scene& scene) const
  124. {
  125. if (SceneHasSkinGroup(scene) || !Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, true))
  126. {
  127. return Events::ProcessingResult::Ignored;
  128. }
  129. // There are skins but no skin group, so add a default skin group to the manifest.
  130. AZStd::shared_ptr<SceneData::SkinGroup> group = AZStd::make_shared<SceneData::SkinGroup>();
  131. // This is a group that's generated automatically so may not be saved to disk but would need to be recreated
  132. // in the same way again. To guarantee the same uuid, generate a stable one instead.
  133. group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid()));
  134. EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group);
  135. scene.GetManifest().AddEntry(AZStd::move(group));
  136. return Events::ProcessingResult::Success;
  137. }
  138. Events::ProcessingResult SkinGroup::UpdateGroups(Containers::Scene& scene) const
  139. {
  140. bool updated = false;
  141. Containers::SceneManifest& manifest = scene.GetManifest();
  142. auto valueStorage = manifest.GetValueStorage();
  143. auto view = Containers::MakeDerivedFilterView<SceneData::SkinGroup>(valueStorage);
  144. for (SceneData::SkinGroup& group : view)
  145. {
  146. if (group.GetName().empty())
  147. {
  148. group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
  149. }
  150. if (group.GetId().IsNull())
  151. {
  152. // When the uuid is null it's likely because the manifest has been updated from an older version. Include the
  153. // name of the group as there could be multiple groups.
  154. group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid(), group.GetName()));
  155. }
  156. Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group.GetSceneNodeSelectionList());
  157. updated = true;
  158. }
  159. return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
  160. }
  161. bool SkinGroup::SceneHasSkinGroup(const Containers::Scene& scene) const
  162. {
  163. const Containers::SceneManifest& manifest = scene.GetManifest();
  164. Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
  165. auto skinGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::ISkinGroup>());
  166. return skinGroup != manifestData.end();
  167. }
  168. } // namespace Behaviors
  169. } // namespace SceneAPI
  170. } // namespace AZ