| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Memory/SystemAllocator.h>
- #include <AzCore/Module/Module.h>
- #include <AssetValidationSystemComponent.h>
- #ifdef EDITOR_MODULE
- #include <Editor/Source/EditorAssetValidationSystemComponent.h>
- #endif
- namespace AssetValidation
- {
- class AssetValidationModule
- : public AZ::Module
- {
- public:
- AZ_RTTI(AssetValidationModule, "{66A6C65D-7814-4CFF-AF54-B73925FD1188}", AZ::Module);
- AZ_CLASS_ALLOCATOR(AssetValidationModule, AZ::SystemAllocator);
- AssetValidationModule()
- : AZ::Module()
- {
- // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
- m_descriptors.insert(m_descriptors.end(), {
- AssetValidationSystemComponent::CreateDescriptor(),
- #ifdef EDITOR_MODULE
- EditorAssetValidationSystemComponent::CreateDescriptor(),
- #endif
- });
- }
- /**
- * Add required SystemComponents to the SystemEntity.
- */
- AZ::ComponentTypeList GetRequiredSystemComponents() const override
- {
- return AZ::ComponentTypeList{
- azrtti_typeid<AssetValidationSystemComponent>(),
- #ifdef EDITOR_MODULE
- azrtti_typeid<EditorAssetValidationSystemComponent>(),
- #endif
- };
- }
- };
- }
- // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
- // The first parameter should be GemName_GemIdLower
- // The second should be the fully qualified name of the class above
- AZ_DECLARE_MODULE_CLASS(Gem_AssetValidation, AssetValidation::AssetValidationModule)
|