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Guthrie Adams 8c4d72b55d Addressing PR feedback, sorting results, removing duplicates, switching to az io path in new changes 2 лет назад
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LuaMaterialFunctorSourceData.cpp 52ebc81980 fix handling of Lua asset dependencies and loaded runtime (#9343) 3 лет назад
MaterialFunctorSourceData.cpp 41483ebccd Simplified material functors to prepare for material pipeline functor support. 3 лет назад
MaterialFunctorSourceDataHolder.cpp 27b2b69920 Added missing includes that broke non-unity build. 3 лет назад
MaterialFunctorSourceDataRegistration.cpp fb022b79ae Updating the Uuid class to be constexpr (#11810) 3 лет назад
MaterialFunctorSourceDataSerializer.cpp 55aa477c9d prefab override cherry-picks, and defaulting DPE editing to "on" (#16906) 2 лет назад
MaterialPipelineSourceData.cpp 9347785e3d Fixed no-unity build failures 3 лет назад
MaterialPropertyConnectionSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 лет назад
MaterialPropertyGroupSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 лет назад
MaterialPropertyId.cpp 67d38a4b86 Moved material property name checks around to clarify some error reporting. 3 лет назад
MaterialPropertySerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 лет назад
MaterialPropertySourceData.cpp 37fbc5a798 Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working. 3 лет назад
MaterialPropertyValueSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 лет назад
MaterialPropertyValueSourceData.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 лет назад
MaterialPropertyValueSourceDataSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 лет назад
MaterialSourceData.cpp d95b7742f6 Shaders and materials passing without failure but not triggering job dependency for materials 2 лет назад
MaterialTypeSourceData.cpp a5f187ab54 Replaced usage of add possible dependencies function with absolute and wild card job dependencies. 2 лет назад
MaterialUtils.cpp 8c4d72b55d Addressing PR feedback, sorting results, removing duplicates, switching to az io path in new changes 2 лет назад