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PrecompiledShaderAssetSourceData.cpp
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2b103ce445
Added support for supervariants to the PrecompiledShaderBuilder
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4 anos atrás |
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ShaderAsset.cpp
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755dc58916
Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592)
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2 anos atrás |
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ShaderAssetCreator.cpp
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755dc58916
Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592)
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2 anos atrás |
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ShaderAssetVariant.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 anos atrás |
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ShaderAssetVariantCreator.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 anos atrás |
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ShaderInputContract.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 anos atrás |
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ShaderOptionGroup.cpp
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8ff03192b4
Added support for shader options to FullscreenTrianglePass and established a pattern that other passes can follow as well.
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3 anos atrás |
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ShaderOptionGroupLayout.cpp
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3487ea2212
[ShaderManagementConsole] Add functionality for system option handling (#15258)
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2 anos atrás |
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ShaderOutputContract.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 anos atrás |
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ShaderStageType.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 anos atrás |
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ShaderVariantAsset.cpp
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755dc58916
Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592)
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2 anos atrás |
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ShaderVariantKey.cpp
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60334dcfd6
WIP exposing the MeshDrawPacket for debug purposes.
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3 anos atrás |
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ShaderVariantTreeAsset.cpp
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0505f200e5
Remove extra/bad profile markers (#4031)
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4 anos atrás |