galibzon 755dc58916 Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592) 2 anos atrás
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PrecompiledShaderAssetSourceData.cpp 2b103ce445 Added support for supervariants to the PrecompiledShaderBuilder 4 anos atrás
ShaderAsset.cpp 755dc58916 Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592) 2 anos atrás
ShaderAssetCreator.cpp 755dc58916 Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592) 2 anos atrás
ShaderAssetVariant.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anos atrás
ShaderAssetVariantCreator.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anos atrás
ShaderInputContract.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anos atrás
ShaderOptionGroup.cpp 8ff03192b4 Added support for shader options to FullscreenTrianglePass and established a pattern that other passes can follow as well. 3 anos atrás
ShaderOptionGroupLayout.cpp 3487ea2212 [ShaderManagementConsole] Add functionality for system option handling (#15258) 2 anos atrás
ShaderOutputContract.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anos atrás
ShaderStageType.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anos atrás
ShaderVariantAsset.cpp 755dc58916 Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592) 2 anos atrás
ShaderVariantKey.cpp 60334dcfd6 WIP exposing the MeshDrawPacket for debug purposes. 3 anos atrás
ShaderVariantTreeAsset.cpp 0505f200e5 Remove extra/bad profile markers (#4031) 4 anos atrás