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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "AssetManagerTestFixture.h"
- #include <AzCore/Interface/Interface.h>
- #include <AzCore/Asset/AssetManager.h>
- #include <AzCore/Memory/PoolAllocator.h>
- namespace UnitTest
- {
- void AssetManagerTestFixture::SetUp()
- {
- using namespace AZ::Data;
- LeakDetectionFixture::SetUp();
- AssetManager::Descriptor desc;
- AssetManager::Create(desc);
- m_reflectionManager = AZStd::make_unique<AZ::ReflectionManager>();
- m_reflectionManager->AddReflectContext<AZ::SerializeContext>();
- AZ::ComponentApplicationBus::Handler::BusConnect();
- AZ::Interface<AZ::ComponentApplicationRequests>::Register(this);
- }
- void AssetManagerTestFixture::TearDown()
- {
- AZ::Interface<AZ::ComponentApplicationRequests>::Unregister(this);
- AZ::ComponentApplicationBus::Handler::BusDisconnect();
- using namespace AZ::Data;
- AZ::Data::AssetManager::Destroy();
- m_reflectionManager->Clear();
- m_reflectionManager.reset();
- LeakDetectionFixture::TearDown();
- }
- }
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