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ShaderManagementConsoleStatisticView.cpp 7.0 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <Atom/RPI.Edit/Common/AssetUtils.h>
  9. #include <AzToolsFramework/UI/UICore/WidgetHelpers.h>
  10. #include <Window/ShaderManagementConsoleStatisticView.h>
  11. #include <ShaderManagementConsoleRequestBus.h>
  12. #include <QHeaderView>
  13. #include <QMenu>
  14. #include <QMessageBox>
  15. #include <QProgressDialog>
  16. namespace ShaderManagementConsole
  17. {
  18. ShaderManagementConsoleStatisticView::ShaderManagementConsoleStatisticView(ShaderVariantStatisticData statisticData, QWidget* parent)
  19. : QTableWidget(parent)
  20. {
  21. setEditTriggers(QAbstractItemView::NoEditTriggers);
  22. setSelectionBehavior(QAbstractItemView::SelectItems);
  23. setSelectionMode(QAbstractItemView::NoSelection);
  24. horizontalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
  25. setContextMenuPolicy(Qt::CustomContextMenu);
  26. m_statisticData = statisticData;
  27. BuildTable();
  28. }
  29. ShaderManagementConsoleStatisticView::~ShaderManagementConsoleStatisticView()
  30. {
  31. }
  32. void ShaderManagementConsoleStatisticView::BuildTable()
  33. {
  34. QSignalBlocker blocker(this);
  35. clear();
  36. setRowCount(static_cast<int>(m_statisticData.m_shaderVariantUsage.size()));
  37. setColumnCount(static_cast<int>(m_statisticData.m_shaderOptionUsage.size()));
  38. int optionColumn = 0;
  39. for (auto const& optionUsage : m_statisticData.m_shaderOptionUsage)
  40. {
  41. AZ::Name optionName = optionUsage.first;
  42. setHorizontalHeaderItem(optionColumn, new QTableWidgetItem(optionName.GetCStr()));
  43. optionColumn++;
  44. }
  45. int row = 0;
  46. for (auto const& variantUsage : m_statisticData.m_shaderVariantUsage)
  47. {
  48. ShaderVariantInfo info = variantUsage.second;
  49. setVerticalHeaderItem(row, new QTableWidgetItem(QString::number(info.m_count)));
  50. for (int column = 0; column < columnCount(); ++column)
  51. {
  52. QTableWidgetItem* widgetItem = horizontalHeaderItem(column);
  53. for (auto& shaderOptionDescriptor : info.m_shaderOptionGroup.GetShaderOptionDescriptors())
  54. {
  55. AZ::Name optionName = shaderOptionDescriptor.GetName();
  56. AZ::RPI::ShaderOptionValue optionValue = info.m_shaderOptionGroup.GetValue(optionName);
  57. if (!optionValue.IsValid())
  58. {
  59. continue;
  60. }
  61. AZ::Name valueName = shaderOptionDescriptor.GetValueName(optionValue);
  62. QByteArray ba = widgetItem->text().toLocal8Bit();
  63. const char* columnTitle = ba.data();
  64. if (strcmp(columnTitle, optionName.GetCStr()) == 0)
  65. {
  66. int count = m_statisticData.m_shaderOptionUsage[optionName][valueName];
  67. AZStd::string itemText = AZStd::string::format("%s %d", valueName.GetCStr(), count);
  68. setItem(row, column, new QTableWidgetItem(itemText.c_str()));
  69. break;
  70. }
  71. }
  72. }
  73. row++;
  74. }
  75. connect(this, &QTableWidget::customContextMenuRequested, this, &ShaderManagementConsoleStatisticView::ShowContextMenu);
  76. }
  77. void ShaderManagementConsoleStatisticView::ShowContextMenu(const QPoint& pos)
  78. {
  79. //QTableWidgetItem* item = itemAt(pos);
  80. QMenu contextMenu(tr("Context menu"), this);
  81. QString optionText = horizontalHeaderItem(currentColumn())->text();
  82. AZ::Name optionName = AZ::Name(optionText.toLocal8Bit().data());
  83. QAction* action = new QAction(QString(tr("See materials using %1")).arg(optionText), this);
  84. connect(action, &QAction::triggered, this, [this, optionName]() {
  85. ShowMaterialList(optionName);
  86. });
  87. contextMenu.addAction(action);
  88. contextMenu.exec(mapToGlobal(pos));
  89. }
  90. void ShaderManagementConsoleStatisticView::ShowMaterialList(AZ::Name optionName)
  91. {
  92. AZStd::vector<AZ::Data::AssetId> materialAssetIdList;
  93. ShaderManagementConsoleRequestBus::BroadcastResult(
  94. materialAssetIdList, &ShaderManagementConsoleRequestBus::Events::GetAllMaterialAssetIds);
  95. QString materialList = "";
  96. QProgressDialog progressDialog(AzToolsFramework::GetActiveWindow());
  97. progressDialog.setWindowModality(Qt::WindowModal);
  98. progressDialog.setMaximum(static_cast<int>(materialAssetIdList.size()));
  99. progressDialog.setMaximumWidth(400);
  100. progressDialog.setMaximumHeight(100);
  101. progressDialog.setWindowTitle(tr("Gather information from material assets"));
  102. progressDialog.setLabelText(tr("Gather shader variant information..."));
  103. int materialCount = 0;
  104. for (int i = 0; i < materialAssetIdList.size(); ++i)
  105. {
  106. AZStd::vector<AZ::RPI::ShaderCollection::Item> shaderItemList;
  107. ShaderManagementConsoleRequestBus::BroadcastResult(
  108. shaderItemList, &ShaderManagementConsoleRequestBus::Events::GetMaterialInstanceShaderItems, materialAssetIdList[i]);
  109. for (auto& shaderItem : shaderItemList)
  110. {
  111. bool found = false;
  112. for (auto& descriptor : shaderItem.GetShaderOptionGroup().GetShaderOptionDescriptors())
  113. {
  114. if (descriptor.GetName() == optionName)
  115. {
  116. // the material is using this option
  117. AZ::IO::Path assetPath = AZ::IO::Path(AZ::RPI::AssetUtils::GetSourcePathByAssetId(materialAssetIdList[i]));
  118. materialList += QString(assetPath.Stem().Native().data());
  119. materialList += "\n";
  120. materialCount++;
  121. found = true;
  122. break;
  123. }
  124. }
  125. if (found)
  126. {
  127. break;
  128. }
  129. }
  130. progressDialog.setValue(i);
  131. if (progressDialog.wasCanceled())
  132. {
  133. return;
  134. }
  135. }
  136. progressDialog.close();
  137. if (materialList != "")
  138. {
  139. QMessageBox msgBox(AzToolsFramework::GetActiveWindow());
  140. QString message = QString(tr("The materials which used %1 are listed here.\n %2 materials are using it."))
  141. .arg(optionName.GetCStr()).arg(QString::number(materialCount));
  142. msgBox.setText(message);
  143. msgBox.setDetailedText(materialList);
  144. msgBox.exec();
  145. }
  146. else
  147. {
  148. QMessageBox msgBox(AzToolsFramework::GetActiveWindow());
  149. msgBox.setText(tr("There are no material using this option now."));
  150. msgBox.exec();
  151. }
  152. }
  153. }