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ShaderManagementConsoleWindow.h 1.8 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AtomToolsFramework/Document/AtomToolsDocumentInspector.h>
  10. #include <AtomToolsFramework/Document/AtomToolsDocumentMainWindow.h>
  11. namespace ShaderManagementConsole
  12. {
  13. //! ShaderManagementConsoleWindow is the main class. Its responsibility is limited to initializing and connecting
  14. //! its panels, managing selection of assets, and performing high-level actions like saving. It contains...
  15. class ShaderManagementConsoleWindow : public AtomToolsFramework::AtomToolsDocumentMainWindow
  16. {
  17. Q_OBJECT
  18. public:
  19. AZ_CLASS_ALLOCATOR(ShaderManagementConsoleWindow, AZ::SystemAllocator);
  20. using Base = AtomToolsFramework::AtomToolsDocumentMainWindow;
  21. ShaderManagementConsoleWindow(const AZ::Crc32& toolId, QWidget* parent = 0);
  22. ~ShaderManagementConsoleWindow() = default;
  23. // AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler overrides...
  24. void OnDocumentOpened(const AZ::Uuid& documentId) override;
  25. // AtomToolsFramework::AtomToolsDocumentMainWindow overrides...
  26. AZStd::string GetSaveDocumentParams(const AZStd::string& initialPath, const AZ::Uuid& documentId) const override;
  27. // AtomToolsMainWindowRequestBus::Handler overrides...
  28. void CreateMenus(QMenuBar* menuBar) override;
  29. void GenerateStatisticView();
  30. private:
  31. void closeEvent(QCloseEvent* closeEvent) override;
  32. AtomToolsFramework::AtomToolsDocumentInspector* m_documentInspector = {};
  33. QWidget* m_statisticView = nullptr;
  34. };
  35. } // namespace ShaderManagementConsole