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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/RPI.Public/Scene.h>
- #include <AtomLyIntegration/CommonFeatures/CoreLights/AreaLightComponentConfig.h>
- #include <CoreLights/QuadLightDelegate.h>
- namespace AZ::Render
- {
- QuadLightDelegate::QuadLightDelegate(LmbrCentral::QuadShapeComponentRequests* shapeBus, EntityId entityId, bool isVisible)
- : LightDelegateBase<QuadLightFeatureProcessorInterface>(entityId, isVisible)
- , m_shapeBus(shapeBus)
- {
- InitBase(entityId);
- }
- void QuadLightDelegate::SetLightEmitsBothDirections(bool lightEmitsBothDirections)
- {
- if (GetLightHandle().IsValid())
- {
- GetFeatureProcessor()->SetLightEmitsBothDirections(GetLightHandle(), lightEmitsBothDirections);
- }
- }
- void QuadLightDelegate::SetUseFastApproximation(bool useFastApproximation)
- {
- if (GetLightHandle().IsValid())
- {
- GetFeatureProcessor()->SetUseFastApproximation(GetLightHandle(), useFastApproximation);
- }
- }
- float QuadLightDelegate::CalculateAttenuationRadius(float lightThreshold) const
- {
- // Calculate the radius at which the irradiance will be equal to cutoffIntensity.
- const float intensity = GetPhotometricValue().GetCombinedIntensity(PhotometricUnit::Lumen);
- return Sqrt(intensity / lightThreshold);
- }
- void QuadLightDelegate::HandleShapeChanged()
- {
- if (GetLightHandle().IsValid())
- {
- GetFeatureProcessor()->SetPosition(GetLightHandle(), GetTransform().GetTranslation());
- GetFeatureProcessor()->SetOrientation(GetLightHandle(), m_shapeBus->GetQuadOrientation());
- GetFeatureProcessor()->SetQuadDimensions(GetLightHandle(), GetWidth(), GetHeight());
- }
- }
- float QuadLightDelegate::GetSurfaceArea() const
- {
- return GetWidth() * GetHeight();
- }
- void QuadLightDelegate::DrawDebugDisplay(
- const Transform& transform, const Color& color, AzFramework::DebugDisplayRequests& debugDisplay, bool isSelected) const
- {
- if (isSelected)
- {
- debugDisplay.SetColor(color);
- // Draw a quad for the attenuation radius
- debugDisplay.DrawWireSphere(transform.GetTranslation(), GetConfig()->m_attenuationRadius);
- }
- }
- float QuadLightDelegate::GetWidth() const
- {
- return m_shapeBus->GetQuadWidth() * GetTransform().GetUniformScale();
- }
- float QuadLightDelegate::GetHeight() const
- {
- return m_shapeBus->GetQuadHeight() * GetTransform().GetUniformScale();
- }
- void QuadLightDelegate::SetAffectsGI(bool affectsGI)
- {
- if (GetLightHandle().IsValid())
- {
- GetFeatureProcessor()->SetAffectsGI(GetLightHandle(), affectsGI);
- }
- }
- void QuadLightDelegate::SetAffectsGIFactor(float affectsGIFactor)
- {
- if (GetLightHandle().IsValid())
- {
- GetFeatureProcessor()->SetAffectsGIFactor(GetLightHandle(), affectsGIFactor);
- }
- }
- Aabb QuadLightDelegate::GetLocalVisualizationBounds() const
- {
- return Aabb::CreateCenterRadius(Vector3::CreateZero(), GetConfig()->m_attenuationRadius);
- }
- } // namespace AZ::Render
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