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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <AzCore/Asset/AssetCommon.h>
- #include <AzFramework/Asset/AssetCatalogBus.h>
- #include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
- #include <AtomLyIntegration/CommonFeatures/PostProcess/PostFxLayerCategoriesProviderRequestBus.h>
- #include <Atom/Feature/PostProcess/PostFxLayerCategoriesConstants.h>
- #include <PostProcess/EditorPostFxLayerCategoriesAsset.h>
- #include <AzFramework/Asset/GenericAssetHandler.h>
- namespace AZ
- {
- namespace Render
- {
- class EditorPostFxSystemComponent
- : public AzToolsFramework::Components::EditorComponentBase
- , private PostFxLayerCategoriesProviderRequestBus::Handler
- , private AzFramework::AssetCatalogEventBus::Handler
- {
- public:
- AZ_EDITOR_COMPONENT(EditorPostFxSystemComponent, "{D86D2F88-ACDC-49B3-89D3-AE2EC5B8FEBC}");
- static void Reflect(AZ::ReflectContext* context);
- void Init() override;
- void Activate() override;
- void Deactivate() override;
- // PostFxLayerCategoriesProviderRequestBus Override
- void GetLayerCategories(PostFx::LayerCategoriesMap& layerCategories) const override;
- // AssetCatalogEventBus Overrides
- void OnCatalogLoaded(const char* catalogFile) override;
- void OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) override;
- void OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) override;
- void OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& assetInfo) override;
- void UpdateLayerCategoriesAssetMap(const AZ::Data::AssetId& assetId);
- // Asset handler registration
- void RegisterAssethandlers();
- void UnregisterAssethandlers();
- AzFramework::GenericAssetHandler<EditorPostFxLayerCategoriesAsset>* m_postFxLayerCategoriesAsset = nullptr;
- AZStd::unordered_map<AZ::Data::AssetId, AZ::Data::Asset<EditorPostFxLayerCategoriesAsset>> m_layerCategoriesAssetMap;
- };
- }
- }
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