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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- //
- // Use this plugin registration helpers header to auto-register plugin libraries.
- // This will give a standard set of plugins, check <AK/Plugin/AllPluginFactories.h> for what it includes.
- //
- // AllPluginsRegistrationHelpers.h is deprecated in 2022 and when included will introduce linker errors
- // for missing plugins. See https://www.audiokinetic.com/en/library/edge/?source=SDK&id=soundengine_integration_plugins.html
- // for information on how to include plugins in your project
- #if AK_WWISESDK_VERSION_MAJOR < 2022
- #include <AK/Plugin/AllPluginsRegistrationHelpers.h>
- #endif // AK_WWISESDK_VERSION_MAJOR < 2022
- //
- // Prior to finalization of a game, it is recommended that you include only the plugin headers used by the game.
- // Third party plugins and/or plugins not included in <AK/Plugin/AllPluginFactories.h> should be added below.
- //
- // For example:
- //
- // #include <AK/Plugin/AkConvolutionReverbFXFactory.h>
- // #include <AK/Plugin/AkReflectFXFactory.h>
- // ...
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