MiniAudioPlaybackComponent.cpp 2.6 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include "MiniAudioPlaybackComponent.h"
  9. #include <AzCore/Asset/AssetSerializer.h>
  10. #include <AzCore/Serialization/EditContext.h>
  11. #include <MiniAudio/SoundAssetRef.h>
  12. namespace MiniAudio
  13. {
  14. AZ::ComponentDescriptor* MiniAudioPlaybackComponent_CreateDescriptor()
  15. {
  16. return MiniAudioPlaybackComponent::CreateDescriptor();
  17. }
  18. AZ::TypeId MiniAudioPlaybackComponent_GetUUID()
  19. {
  20. return azrtti_typeid<MiniAudioPlaybackComponent>();
  21. }
  22. MiniAudioPlaybackComponent::MiniAudioPlaybackComponent(const MiniAudioPlaybackComponentConfig& config)
  23. : BaseClass(config)
  24. {
  25. }
  26. void MiniAudioPlaybackComponent::Reflect(AZ::ReflectContext* context)
  27. {
  28. BaseClass::Reflect(context);
  29. if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
  30. {
  31. serializeContext->Class<MiniAudioPlaybackComponent, BaseClass>()
  32. ->Version(1);
  33. }
  34. if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
  35. {
  36. behaviorContext->ConstantProperty("MiniAudioPlaybackComponentTypeId",
  37. BehaviorConstant(AZ::Uuid(MiniAudioPlaybackComponentTypeId)))
  38. ->Attribute(AZ::Script::Attributes::Module, "MiniAudio")
  39. ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common);
  40. behaviorContext->EBus<MiniAudioPlaybackRequestBus>("MiniAudioPlaybackRequestBus")
  41. ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
  42. ->Attribute(AZ::Script::Attributes::Module, "audio")
  43. ->Attribute(AZ::Script::Attributes::Category, "MiniAudio Playback")
  44. ->Event("Play", &MiniAudioPlaybackRequests::Play)
  45. ->Event("Stop", &MiniAudioPlaybackRequests::Stop)
  46. ->Event("SetVolume", &MiniAudioPlaybackRequests::SetVolume)
  47. ->Event("SetLooping", &MiniAudioPlaybackRequests::SetLooping)
  48. ->Event("IsLooping", &MiniAudioPlaybackRequests::IsLooping)
  49. ->Event("SetSoundAsset", &MiniAudioPlaybackRequests::SetSoundAssetRef)
  50. ->Event("GetSoundAsset", &MiniAudioPlaybackRequests::GetSoundAssetRef)
  51. ;
  52. behaviorContext->Class<MiniAudioPlaybackComponentController>()->RequestBus("MiniAudioPlaybackRequestBus");
  53. }
  54. }
  55. } // namespace MiniAudio