MultiplayerDebug.inl 2.8 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. namespace Multiplayer
  9. {
  10. template<class T>
  11. inline Multiplayer::IMultiplayerAuditingDatum& MultiplayerAuditingDatum<T>::operator =(const Multiplayer::IMultiplayerAuditingDatum& rhs)
  12. {
  13. *this = *static_cast<const MultiplayerAuditingDatum*>(&rhs);
  14. return *this;
  15. }
  16. template<class T>
  17. inline const AZStd::string& MultiplayerAuditingDatum<T>::GetName() const
  18. {
  19. return m_name;
  20. }
  21. template<class T>
  22. inline AZStd::pair<AZStd::string, AZStd::string> MultiplayerAuditingDatum<T>::GetClientServerValues() const
  23. {
  24. return AZStd::pair<AZStd::string, AZStd::string>(
  25. AZStd::to_string(m_clientServerValue.first), AZStd::to_string(m_clientServerValue.second));
  26. }
  27. template<class T>
  28. inline AZStd::unique_ptr<IMultiplayerAuditingDatum> MultiplayerAuditingDatum<T>::Clone()
  29. {
  30. return AZStd::make_unique<MultiplayerAuditingDatum>(*this);
  31. }
  32. inline Multiplayer::IMultiplayerAuditingDatum& MultiplayerAuditingDatum<bool>::operator=(
  33. const Multiplayer::IMultiplayerAuditingDatum& rhs)
  34. {
  35. *this = *static_cast<const MultiplayerAuditingDatum*>(&rhs);
  36. return *this;
  37. }
  38. inline const AZStd::string& MultiplayerAuditingDatum<bool>::GetName() const
  39. {
  40. return m_name;
  41. }
  42. inline AZStd::pair<AZStd::string, AZStd::string> MultiplayerAuditingDatum<bool>::GetClientServerValues() const
  43. {
  44. return AZStd::pair<AZStd::string, AZStd::string>(
  45. m_clientServerValue.first ? "true" : "false", m_clientServerValue.second ? "true" : "false");
  46. }
  47. inline AZStd::unique_ptr<IMultiplayerAuditingDatum> MultiplayerAuditingDatum<bool>::Clone()
  48. {
  49. return AZStd::make_unique<MultiplayerAuditingDatum>(*this);
  50. }
  51. inline Multiplayer::IMultiplayerAuditingDatum& MultiplayerAuditingDatum<AZStd::string>::operator=(
  52. const Multiplayer::IMultiplayerAuditingDatum& rhs)
  53. {
  54. *this = *static_cast<const MultiplayerAuditingDatum*>(&rhs);
  55. return *this;
  56. }
  57. inline const AZStd::string& MultiplayerAuditingDatum<AZStd::string>::GetName() const
  58. {
  59. return m_name;
  60. }
  61. inline AZStd::pair<AZStd::string, AZStd::string> MultiplayerAuditingDatum<AZStd::string>::GetClientServerValues() const
  62. {
  63. return AZStd::pair<AZStd::string, AZStd::string>(m_clientServerValue.first, m_clientServerValue.second);
  64. }
  65. inline AZStd::unique_ptr<IMultiplayerAuditingDatum> MultiplayerAuditingDatum<AZStd::string>::Clone()
  66. {
  67. return AZStd::make_unique<MultiplayerAuditingDatum>(*this);
  68. }
  69. }