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EntityReplication
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3055a606d5
Multiplayer: Send updated properties in delete messages (#16013)
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%!s(int64=2) %!d(string=hai) anos |
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IFilterEntityManager.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
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INetworkEntityManager.h
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a05f4d2ac0
Change the NetBind component to remove its entity from network tracking on Deactivate. (#14985)
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%!s(int64=2) %!d(string=hai) anos |
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NetworkEntityHandle.h
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8d993494f6
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
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%!s(int64=4) %!d(string=hai) anos |
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NetworkEntityHandle.inl
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
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NetworkEntityRpcMessage.h
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1eaf092e84
More bug fixes and updates for type validation during serialization
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%!s(int64=3) %!d(string=hai) anos |
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NetworkEntityUpdateMessage.h
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3055a606d5
Multiplayer: Send updated properties in delete messages (#16013)
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%!s(int64=2) %!d(string=hai) anos |