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Danilo Aimini 1577b1e742 23.10.3 Point Release (#17852) 1 год назад
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AutoGen 2f9c426429 Fixes an issue on network transform where an entity out of view could receive a transform update from the server, but due to being out of view never push that updated transform into the entities transform component, thereby remaining frozen out of view on the client. Also fixes a nullptr crash seen in physics colliders during level teardown. 2 лет назад
Components e225648611 Simple Player Spawner error checking fixes (#16089) 2 лет назад
ConnectionData 74b36b0450 Add OnPlayerLeave and related updates to IMultiplayerSpawner 4 лет назад
Debug 1577b1e742 23.10.3 Point Release (#17852) 1 год назад
Editor a5df73ab9d Change level send to be async and more gracefully handle errors. (#15595) 2 лет назад
EntityDomains 8a3d055f8b Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality 4 лет назад
NetworkEntity 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) 2 лет назад
NetworkInput 1eaf092e84 More bug fixes and updates for type validation during serialization 3 лет назад
NetworkTime 967b07198e Setting multiplayer HostTimeMs 2 лет назад
Pipeline 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 лет назад
ReplicationWindows 6ed83a3a63 Fix Multiplayer unit test segfault 3 лет назад
Session 74a876ae3b Move multiplayer session interface out of AzFramework library (#7338) 4 лет назад
MultiplayerGem.cpp 55558aee28 Fix build issues showing in nightly release builds 3 лет назад
MultiplayerGem.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 лет назад
MultiplayerStatSystemComponent.cpp b34908f0ca Event logger script support: Behavior Context reflection (#13596) 3 лет назад
MultiplayerStatSystemComponent.h 0acad6f38b Added INCREMENT_PERFORMANCE_STAT. Added correction counter. (#13321) 3 лет назад
MultiplayerStats.cpp 6d321b781e Adds application frametime to multiplayer metrics (#13072) 3 лет назад
MultiplayerSystemComponent.cpp 9915a9c234 Multi-threading updates from server to clients (#14013) 2 лет назад
MultiplayerSystemComponent.h 9915a9c234 Multi-threading updates from server to clients (#14013) 2 лет назад
MultiplayerToolsSystemComponent.cpp 50f094c51e Fixing warnings caused by system components not added to serialize context 4 лет назад
MultiplayerToolsSystemComponent.h 23dcc527a7 Merges PR 5707 that resolves #5611. 4 лет назад
MultiplayerTypes.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 лет назад