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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Multiplayer/IMultiplayer.h>
- #include <Multiplayer/NetworkTime/RewindableObject.h>
- #include <Source/NetworkTime/NetworkTime.h>
- #include <AzCore/Console/LoggerSystemComponent.h>
- #include <AzCore/Time/TimeSystem.h>
- #include <AzCore/UnitTest/TestTypes.h>
- namespace UnitTest
- {
- class RewindableObjectTests
- : public LeakDetectionFixture
- {
- public:
- Multiplayer::NetworkTime m_networkTime;
- AZ::LoggerSystemComponent m_loggerComponent;
- AZ::TimeSystem m_timeSystem;
- };
- static constexpr uint32_t RewindableBufferFrames = 32;
- TEST_F(RewindableObjectTests, BasicTests)
- {
- Multiplayer::RewindableObject<uint32_t, RewindableBufferFrames> test(0);
- for (uint32_t i = 0; i < 16; ++i)
- {
- test = i;
- EXPECT_EQ(i, test);
- Multiplayer::GetNetworkTime()->IncrementHostFrameId();
- }
- for (uint32_t i = 0; i < 16; ++i)
- {
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(i), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- EXPECT_EQ(i, test);
- }
- for (uint32_t i = 16; i < 48; ++i)
- {
- test = i;
- EXPECT_EQ(i, test);
- Multiplayer::GetNetworkTime()->IncrementHostFrameId();
- }
- for (uint32_t i = 16; i < 48; ++i)
- {
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(i), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- EXPECT_EQ(i, test);
- }
- }
- TEST_F(RewindableObjectTests, CurrentPreviousTests)
- {
- Multiplayer::RewindableObject<uint32_t, RewindableBufferFrames> test(0);
- for (uint32_t i = 0; i < RewindableBufferFrames; ++i)
- {
- test = i;
- EXPECT_EQ(i, test);
- Multiplayer::GetNetworkTime()->IncrementHostFrameId();
- }
- {
- // Test that Get/GetPrevious return different value when not on the owning connection
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(RewindableBufferFrames - 1), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- EXPECT_EQ(RewindableBufferFrames - 1, test.Get());
- EXPECT_EQ(RewindableBufferFrames - 2, test.GetPrevious());
- EXPECT_EQ(0, test.GetLastSerializedValue());
- }
- // Test that Get/GetPrevious return the unaltered frame on the owning conection
- Multiplayer::GetNetworkTime()->AlterTime(static_cast<Multiplayer::HostFrameId>(RewindableBufferFrames - 1), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::ConnectionId(0));
- {
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(RewindableBufferFrames - 1), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::ConnectionId(0));
- test.SetOwningConnectionId(AzNetworking::ConnectionId(0));
- EXPECT_EQ(RewindableBufferFrames - 1, test.Get());
- EXPECT_EQ(RewindableBufferFrames - 1, test.GetPrevious());
- EXPECT_EQ(0, test.GetLastSerializedValue());
- }
- Multiplayer::GetNetworkTime()->AlterTime(static_cast<Multiplayer::HostFrameId>(RewindableBufferFrames), AZ::TimeMs(0), 1.f, AzNetworking::InvalidConnectionId);
- }
- TEST_F(RewindableObjectTests, OverflowTests)
- {
- Multiplayer::RewindableObject<uint32_t, RewindableBufferFrames> test(0);
- for (uint32_t i = 0; i < RewindableBufferFrames; ++i)
- {
- test = i;
- EXPECT_EQ(i, test);
- Multiplayer::GetNetworkTime()->IncrementHostFrameId();
- }
- {
- // Note that we didn't actually set any value for time rewindableBufferFrames, so we're testing fetching a value past the last time set
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(RewindableBufferFrames), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- EXPECT_EQ(RewindableBufferFrames - 1, test);
- }
- }
- struct Object
- {
- uint32_t value;
- };
- TEST_F(RewindableObjectTests, ComplexObject)
- {
- Multiplayer::RewindableObject<Object, RewindableBufferFrames> test({ 0 });
- for (uint32_t i = 0; i < RewindableBufferFrames; ++i)
- {
- Object& value = test.Modify();
- value.value = i;
- AZ::Interface<Multiplayer::INetworkTime>::Get()->IncrementHostFrameId();
- }
- for (uint32_t i = 0; i < RewindableBufferFrames; ++i)
- {
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(i), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- const Object& value = test;
- EXPECT_EQ(value.value, i);
- }
- }
- TEST_F(RewindableObjectTests, TestBackfillOnLargeTimestep)
- {
- Multiplayer::RewindableObject<uint32_t, RewindableBufferFrames> test(0);
- Multiplayer::ScopedAlterTime time1(static_cast<Multiplayer::HostFrameId>(0), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- test = 1;
- Multiplayer::ScopedAlterTime time2(static_cast<Multiplayer::HostFrameId>(31), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- test = 2;
- for (uint32_t i = 0; i < 31; ++i)
- {
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(i), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- EXPECT_EQ(1, test);
- }
- Multiplayer::ScopedAlterTime time3(static_cast<Multiplayer::HostFrameId>(31), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- EXPECT_EQ(2, test);
- }
- TEST_F(RewindableObjectTests, TestMassiveValueOverflow)
- {
- Multiplayer::RewindableObject<uint32_t, RewindableBufferFrames> test(0);
- for (uint32_t i = 0; i < 1000; ++i)
- {
- AZ::Interface<Multiplayer::INetworkTime>::Get()->IncrementHostFrameId();
- }
- test = 1000;
- for (uint32_t i = 0; i < 1000; ++i)
- {
- Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(1000 - i), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
- EXPECT_EQ(1000, test);
- }
- }
- }
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