3
0

WhiteBoxColliderConfiguration.cpp 1.6 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include "WhiteBoxColliderConfiguration.h"
  9. #include <AzCore/Serialization/EditContext.h>
  10. #include <AzCore/Serialization/SerializeContext.h>
  11. namespace WhiteBox
  12. {
  13. AZ_CLASS_ALLOCATOR_IMPL(WhiteBoxColliderConfiguration, AZ::SystemAllocator)
  14. void WhiteBoxColliderConfiguration::Reflect(AZ::ReflectContext* context)
  15. {
  16. if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
  17. {
  18. serializeContext->Class<WhiteBoxColliderConfiguration>()->Version(1)->Field(
  19. "BodyType", &WhiteBoxColliderConfiguration::m_bodyType);
  20. if (AZ::EditContext* editContext = serializeContext->GetEditContext())
  21. {
  22. editContext
  23. ->Class<WhiteBoxColliderConfiguration>(
  24. "White Box Collider Configuration", "White Box collider configuration properties")
  25. ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
  26. ->DataElement(
  27. AZ::Edit::UIHandlers::ComboBox, &WhiteBoxColliderConfiguration::m_bodyType, "Body Type",
  28. "Set if the White Box Collider will be treated as static or kinematic at runtime.")
  29. ->EnumAttribute(WhiteBoxBodyType::Static, "Static")
  30. ->EnumAttribute(WhiteBoxBodyType::Kinematic, "Kinematic");
  31. }
  32. }
  33. }
  34. } // namespace WhiteBox