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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/ComponentBus.h>
- #include <AzToolsFramework/Viewport/ViewportTypes.h>
- namespace WhiteBox
- {
- struct WhiteBoxMesh;
- //! Record an undo/redo step and notify the white box mesh
- void RecordWhiteBoxAction(
- WhiteBoxMesh& whiteBox, const AZ::EntityComponentIdPair entityComponentIdPair, const char* undoRedoDesc);
- //! Returns true if user input is for flipping an edge
- bool InputFlipEdge(const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction);
- //! Returns true if user input is for restoring a vertex/edge
- bool InputRestore(const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction);
- } // namespace WhiteBox
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