Mike Balfour d3214da857 Optimization - change VirtualTypes set to unordered_set (#16596) 2 anni fa
..
AssetImportRequest.cpp 15f5c6633d {ghi12844} fixing the product asset reference for procedural prefab (#13076) 3 anni fa
AssetImportRequest.h 15f5c6633d {ghi12844} fixing the product asset reference for procedural prefab (#13076) 3 anni fa
CallProcessorBinder.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
CallProcessorBinder.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
CallProcessorBinder.inl 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
CallProcessorBus.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
CallProcessorBus.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
CallProcessorBus.inl 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
ExportEventContext.cpp d16a742b8a {lyn9869} adding a 'debug' flag in the PreExportEventContext (#7734) 4 anni fa
ExportEventContext.h d16a742b8a {lyn9869} adding a 'debug' flag in the PreExportEventContext (#7734) 4 anni fa
ExportProductList.cpp 876b9dfdf2 {lyn14636} switching script buses to Automation (#11338) 3 anni fa
ExportProductList.h 4b72c6c217 {lyn13990} Fixing the Script Rule feature in the scene pipeline (#11204) 3 anni fa
GenerateEventContext.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
GenerateEventContext.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
GraphMetaInfoBus.h d3214da857 Optimization - change VirtualTypes set to unordered_set (#16596) 2 anni fa
ImportEventContext.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
ImportEventContext.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
ManifestMetaInfoBus.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
ManifestMetaInfoBus.h f375017d12 Default prefab adding prefab adds mesh group (#13966) 3 anni fa
ProcessingResult.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
ProcessingResult.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
SceneSerializationBus.h 15f5c6633d {ghi12844} fixing the product asset reference for procedural prefab (#13076) 3 anni fa
ScriptConfigEventBus.h dad66a5abb {lyn14508} scene builder script configuration (#12343) 3 anni fa