crycommon_files.cmake 2.1 KB

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  1. #
  2. # Copyright (c) Contributors to the Open 3D Engine Project.
  3. # For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. #
  5. # SPDX-License-Identifier: Apache-2.0 OR MIT
  6. #
  7. #
  8. set(FILES
  9. ICmdLine.h
  10. IConsole.h
  11. IFont.h
  12. IGem.h
  13. IIndexedMesh.h
  14. ILevelSystem.h
  15. ILocalizationManager.h
  16. LocalizationManagerBus.h
  17. LocalizationManagerBus.inl
  18. ILog.h
  19. IMiniLog.h
  20. IMovieSystem.cpp
  21. IMovieSystem.h
  22. IRenderAuxGeom.h
  23. IRenderer.h
  24. ISerialize.h
  25. ISplines.h
  26. ISystem.h
  27. ITexture.h
  28. IValidator.h
  29. IWindowMessageHandler.h
  30. IXml.h
  31. IMNM.h
  32. SerializationTypes.h
  33. CryEndian.h
  34. CryRandomInternal.h
  35. Random.h
  36. LCGRandom.h
  37. BaseTypes.h
  38. AnimKey.h
  39. CryAssert.h
  40. CryFile.h
  41. CryListenerSet.h
  42. CryPath.h
  43. CrySystemBus.h
  44. CrySystemBus.cpp
  45. CryVersion.h
  46. MiniQueue.h
  47. MultiThread_Containers.h
  48. PNoise3.h
  49. ProjectDefines.h
  50. Range.h
  51. ScopedVariableSetter.h
  52. SerializeFwd.h
  53. SimpleSerialize.h
  54. smartptr.h
  55. StlUtils.h
  56. TimeValue.h
  57. VectorMap.h
  58. VertexFormats.h
  59. XMLBinaryHeaders.h
  60. MainThreadRenderRequestBus.h
  61. Cry_Matrix33.h
  62. Cry_Matrix34.h
  63. Cry_Matrix44.h
  64. Cry_Vector4.h
  65. Cry_Color.h
  66. Cry_Geo.h
  67. Cry_GeoDistance.h
  68. Cry_GeoIntersect.h
  69. Cry_Math.h
  70. Cry_Quat.h
  71. Cry_ValidNumber.h
  72. Cry_Vector2.h
  73. Cry_Vector3.h
  74. CryHalf.inl
  75. MathConversion.h
  76. AndroidSpecific.h
  77. AppleSpecific.h
  78. Linux32Specific.h
  79. Linux64Specific.h
  80. Linux_Win32Wrapper.h
  81. LinuxSpecific.h
  82. LoadScreenBus.h
  83. MacSpecific.h
  84. platform.h
  85. platform_impl.cpp
  86. Win64specific.h
  87. Maestro/Bus/EditorSequenceAgentComponentBus.h
  88. Maestro/Bus/EditorSequenceBus.h
  89. Maestro/Bus/EditorSequenceComponentBus.h
  90. Maestro/Bus/SequenceComponentBus.h
  91. Maestro/Bus/SequenceAgentComponentBus.h
  92. Maestro/Types/AnimNodeType.h
  93. Maestro/Types/AnimParamType.h
  94. Maestro/Types/AnimValueType.h
  95. Maestro/Types/AssetBlendKey.h
  96. Maestro/Types/AssetBlends.h
  97. Maestro/Types/SequenceType.h
  98. WinBase.cpp
  99. )