XConsoleVariable.cpp 12 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. // Description : implementation of the CXConsoleVariable class.
  9. #include "CrySystem_precompiled.h"
  10. #include "XConsole.h"
  11. #include "XConsoleVariable.h"
  12. #include <IConsole.h>
  13. #include <ISystem.h>
  14. #include <algorithm>
  15. namespace
  16. {
  17. using stack_string = AZStd::fixed_string<512>;
  18. uint64 AlphaBit64(char c)
  19. {
  20. return (c >= 'a' && c <= 'z' ? 1U << (c - 'z' + 31) : 0) |
  21. (c >= 'A' && c <= 'Z' ? 1LL << (c - 'Z' + 63) : 0);
  22. }
  23. int64 TextToInt64(const char* s, int64 nCurrent, bool bBitfield)
  24. {
  25. int64 nValue = 0;
  26. if (s)
  27. {
  28. char* e;
  29. if (bBitfield)
  30. {
  31. // Bit manipulation.
  32. if (*s == '^')
  33. // Bit number
  34. #if defined(_MSC_VER)
  35. {
  36. nValue = 1LL << _strtoi64(++s, &e, 10);
  37. }
  38. #else
  39. {
  40. nValue = 1LL << strtoll(++s, &e, 10);
  41. }
  42. #endif
  43. else
  44. // Full number
  45. #if defined(_MSC_VER)
  46. {
  47. nValue = _strtoi64(s, &e, 10);
  48. }
  49. #else
  50. {
  51. nValue = strtoll(s, &e, 10);
  52. }
  53. #endif
  54. // Check letter codes.
  55. for (; (*e >= 'a' && *e <= 'z') || (*e >= 'A' && *e <= 'Z'); e++)
  56. {
  57. nValue |= AlphaBit64(*e);
  58. }
  59. if (*e == '+')
  60. {
  61. nValue = nCurrent | nValue;
  62. }
  63. else if (*e == '-')
  64. {
  65. nValue = nCurrent & ~nValue;
  66. }
  67. else if (*e == '^')
  68. {
  69. nValue = nCurrent ^ nValue;
  70. }
  71. }
  72. else
  73. #if defined(_MSC_VER)
  74. {
  75. nValue = _strtoi64(s, &e, 10);
  76. }
  77. #else
  78. {
  79. nValue = strtoll(s, &e, 10);
  80. }
  81. #endif
  82. }
  83. return nValue;
  84. }
  85. int TextToInt(const char* s, int nCurrent, bool bBitfield)
  86. {
  87. return (int)TextToInt64(s, nCurrent, bBitfield);
  88. }
  89. } // namespace
  90. //////////////////////////////////////////////////////////////////////
  91. // Construction/Destruction
  92. //////////////////////////////////////////////////////////////////////
  93. CXConsoleVariableBase::CXConsoleVariableBase(CXConsole* pConsole, const char* sName, int nFlags, const char* help)
  94. : m_valueMin(0.0f)
  95. , m_valueMax(100.0f)
  96. , m_hasCustomLimits(false)
  97. {
  98. assert(pConsole);
  99. m_psHelp = (char*)help;
  100. m_pChangeFunc = NULL;
  101. m_pConsole = pConsole;
  102. m_nFlags = nFlags;
  103. if (nFlags & VF_COPYNAME)
  104. {
  105. m_szName = new char[strlen(sName) + 1];
  106. azstrcpy(m_szName, strlen(sName) + 1, sName);
  107. }
  108. else
  109. {
  110. m_szName = (char*)sName;
  111. }
  112. if (gEnv->IsDedicated())
  113. {
  114. m_pDataProbeString = NULL;
  115. }
  116. }
  117. //////////////////////////////////////////////////////////////////////////
  118. CXConsoleVariableBase::~CXConsoleVariableBase()
  119. {
  120. if (m_nFlags & VF_COPYNAME)
  121. {
  122. delete[] m_szName;
  123. }
  124. if (gEnv->IsDedicated() && m_pDataProbeString)
  125. {
  126. delete[] m_pDataProbeString;
  127. }
  128. }
  129. //////////////////////////////////////////////////////////////////////////
  130. void CXConsoleVariableBase::ForceSet(const char* s)
  131. {
  132. int excludeFlags = (VF_CHEAT | VF_READONLY | VF_NET_SYNCED);
  133. int oldFlags = (m_nFlags & excludeFlags);
  134. m_nFlags &= ~(excludeFlags);
  135. Set(s);
  136. m_nFlags |= oldFlags;
  137. }
  138. //////////////////////////////////////////////////////////////////////////
  139. void CXConsoleVariableBase::ClearFlags(int flags)
  140. {
  141. m_nFlags &= ~flags;
  142. }
  143. //////////////////////////////////////////////////////////////////////////
  144. int CXConsoleVariableBase::GetFlags() const
  145. {
  146. return m_nFlags;
  147. }
  148. //////////////////////////////////////////////////////////////////////////
  149. int CXConsoleVariableBase::SetFlags(int flags)
  150. {
  151. m_nFlags = flags;
  152. return m_nFlags;
  153. }
  154. //////////////////////////////////////////////////////////////////////////
  155. const char* CXConsoleVariableBase::GetName() const
  156. {
  157. return m_szName;
  158. }
  159. //////////////////////////////////////////////////////////////////////////
  160. const char* CXConsoleVariableBase::GetHelp()
  161. {
  162. return m_psHelp;
  163. }
  164. void CXConsoleVariableBase::Release()
  165. {
  166. m_pConsole->UnregisterVariable(m_szName);
  167. }
  168. void CXConsoleVariableBase::SetOnChangeCallback(ConsoleVarFunc pChangeFunc)
  169. {
  170. m_pChangeFunc = pChangeFunc;
  171. }
  172. bool CXConsoleVariableBase::AddOnChangeFunctor(AZ::Name functorName, const AZStd::function<void()>& pChangeFunctor)
  173. {
  174. return m_changeFunctors.insert_or_assign(functorName, pChangeFunctor).second;
  175. }
  176. ConsoleVarFunc CXConsoleVariableBase::GetOnChangeCallback() const
  177. {
  178. return m_pChangeFunc;
  179. }
  180. void CXConsoleVariableBase::CallOnChangeFunctions()
  181. {
  182. if (m_pChangeFunc)
  183. {
  184. m_pChangeFunc(this);
  185. }
  186. for ([[maybe_unused]] auto [name, functor] : m_changeFunctors)
  187. {
  188. functor();
  189. }
  190. }
  191. void CXConsoleVariableBase::SetLimits(float min, float max)
  192. {
  193. m_valueMin = min;
  194. m_valueMax = max;
  195. // Flag to determine when this variable has custom limits set
  196. m_hasCustomLimits = true;
  197. }
  198. void CXConsoleVariableBase::GetLimits(float& min, float& max)
  199. {
  200. min = m_valueMin;
  201. max = m_valueMax;
  202. }
  203. bool CXConsoleVariableBase::HasCustomLimits()
  204. {
  205. return m_hasCustomLimits;
  206. }
  207. const char* CXConsoleVariableBase::GetDataProbeString() const
  208. {
  209. if (gEnv->IsDedicated() && m_pDataProbeString)
  210. {
  211. return m_pDataProbeString;
  212. }
  213. return GetOwnDataProbeString();
  214. }
  215. void CXConsoleVariableString::Set(const char* s)
  216. {
  217. if (!s)
  218. {
  219. return;
  220. }
  221. if ((m_sValue == s) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  222. {
  223. return;
  224. }
  225. if (m_pConsole->OnBeforeVarChange(this, s))
  226. {
  227. m_nFlags |= VF_MODIFIED;
  228. {
  229. m_sValue = s;
  230. }
  231. CallOnChangeFunctions();
  232. m_pConsole->OnAfterVarChange(this);
  233. }
  234. }
  235. void CXConsoleVariableString::Set(float f)
  236. {
  237. stack_string s = stack_string::format("%g", f);
  238. if ((m_sValue == s.c_str()) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  239. {
  240. return;
  241. }
  242. m_nFlags |= VF_MODIFIED;
  243. Set(s.c_str());
  244. }
  245. void CXConsoleVariableString::Set(int i)
  246. {
  247. stack_string s = stack_string::format("%d", i);
  248. if ((m_sValue == s.c_str()) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  249. {
  250. return;
  251. }
  252. m_nFlags |= VF_MODIFIED;
  253. Set(s.c_str());
  254. }
  255. const char* CXConsoleVariableInt::GetString() const
  256. {
  257. static char szReturnString[256];
  258. sprintf_s(szReturnString, "%d", GetIVal());
  259. return szReturnString;
  260. }
  261. void CXConsoleVariableInt::Set(const char* s)
  262. {
  263. int nValue = TextToInt(s, m_iValue, (m_nFlags & VF_BITFIELD) != 0);
  264. Set(nValue);
  265. }
  266. void CXConsoleVariableInt::Set(float f)
  267. {
  268. Set((int)f);
  269. }
  270. void CXConsoleVariableInt::Set(int i)
  271. {
  272. if (i == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  273. {
  274. return;
  275. }
  276. stack_string s = stack_string::format("%d", i);
  277. if (m_pConsole->OnBeforeVarChange(this, s.c_str()))
  278. {
  279. m_nFlags |= VF_MODIFIED;
  280. m_iValue = i;
  281. CallOnChangeFunctions();
  282. m_pConsole->OnAfterVarChange(this);
  283. }
  284. }
  285. const char* CXConsoleVariableIntRef::GetString() const
  286. {
  287. static char szReturnString[256];
  288. sprintf_s(szReturnString, "%d", m_iValue);
  289. return szReturnString;
  290. }
  291. void CXConsoleVariableIntRef::Set(const char* s)
  292. {
  293. int nValue = TextToInt(s, m_iValue, (m_nFlags & VF_BITFIELD) != 0);
  294. if (nValue == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  295. {
  296. return;
  297. }
  298. if (m_pConsole->OnBeforeVarChange(this, s))
  299. {
  300. m_nFlags |= VF_MODIFIED;
  301. m_iValue = nValue;
  302. CallOnChangeFunctions();
  303. m_pConsole->OnAfterVarChange(this);
  304. }
  305. }
  306. void CXConsoleVariableIntRef::Set(float f)
  307. {
  308. if ((int)f == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  309. {
  310. return;
  311. }
  312. char sTemp[128];
  313. sprintf_s(sTemp, "%g", f);
  314. if (m_pConsole->OnBeforeVarChange(this, sTemp))
  315. {
  316. m_nFlags |= VF_MODIFIED;
  317. m_iValue = (int)f;
  318. CallOnChangeFunctions();
  319. m_pConsole->OnAfterVarChange(this);
  320. }
  321. }
  322. void CXConsoleVariableIntRef::Set(int i)
  323. {
  324. if (i == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  325. {
  326. return;
  327. }
  328. char sTemp[128];
  329. sprintf_s(sTemp, "%d", i);
  330. if (m_pConsole->OnBeforeVarChange(this, sTemp))
  331. {
  332. m_nFlags |= VF_MODIFIED;
  333. m_iValue = i;
  334. CallOnChangeFunctions();
  335. m_pConsole->OnAfterVarChange(this);
  336. }
  337. }
  338. const char* CXConsoleVariableFloat::GetString() const
  339. {
  340. static char szReturnString[256];
  341. sprintf_s(szReturnString, "%g", m_fValue); // %g -> "2.01", %f -> "2.01000"
  342. return szReturnString;
  343. }
  344. void CXConsoleVariableFloat::Set(const char* s)
  345. {
  346. float fValue = 0;
  347. if (s)
  348. {
  349. fValue = (float)atof(s);
  350. }
  351. if (fValue == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  352. {
  353. return;
  354. }
  355. if (m_pConsole->OnBeforeVarChange(this, s))
  356. {
  357. m_nFlags |= VF_MODIFIED;
  358. m_fValue = fValue;
  359. CallOnChangeFunctions();
  360. m_pConsole->OnAfterVarChange(this);
  361. }
  362. }
  363. void CXConsoleVariableFloat::Set(float f)
  364. {
  365. if (f == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  366. {
  367. return;
  368. }
  369. stack_string s = stack_string::format("%g", f);
  370. if (m_pConsole->OnBeforeVarChange(this, s.c_str()))
  371. {
  372. m_nFlags |= VF_MODIFIED;
  373. m_fValue = f;
  374. CallOnChangeFunctions();
  375. m_pConsole->OnAfterVarChange(this);
  376. }
  377. }
  378. void CXConsoleVariableFloat::Set(int i)
  379. {
  380. if ((float)i == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  381. {
  382. return;
  383. }
  384. char sTemp[128];
  385. sprintf_s(sTemp, "%d", i);
  386. if (m_pConsole->OnBeforeVarChange(this, sTemp))
  387. {
  388. m_nFlags |= VF_MODIFIED;
  389. m_fValue = (float)i;
  390. CallOnChangeFunctions();
  391. m_pConsole->OnAfterVarChange(this);
  392. }
  393. }
  394. const char* CXConsoleVariableFloatRef::GetString() const
  395. {
  396. static char szReturnString[256];
  397. sprintf_s(szReturnString, "%g", m_fValue);
  398. return szReturnString;
  399. }
  400. void CXConsoleVariableFloatRef::Set(const char *s)
  401. {
  402. float fValue = 0;
  403. if (s)
  404. {
  405. fValue = (float)atof(s);
  406. }
  407. if (fValue == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  408. {
  409. return;
  410. }
  411. if (m_pConsole->OnBeforeVarChange(this, s))
  412. {
  413. m_nFlags |= VF_MODIFIED;
  414. m_fValue = fValue;
  415. CallOnChangeFunctions();
  416. m_pConsole->OnAfterVarChange(this);
  417. }
  418. }
  419. void CXConsoleVariableFloatRef::Set(float f)
  420. {
  421. if (f == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  422. {
  423. return;
  424. }
  425. char sTemp[128];
  426. sprintf_s(sTemp, "%g", f);
  427. if (m_pConsole->OnBeforeVarChange(this, sTemp))
  428. {
  429. m_nFlags |= VF_MODIFIED;
  430. m_fValue = f;
  431. CallOnChangeFunctions();
  432. m_pConsole->OnAfterVarChange(this);
  433. }
  434. }
  435. void CXConsoleVariableFloatRef::Set(int i)
  436. {
  437. if ((float)i == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  438. {
  439. return;
  440. }
  441. char sTemp[128];
  442. sprintf_s(sTemp, "%d", i);
  443. if (m_pConsole->OnBeforeVarChange(this, sTemp))
  444. {
  445. m_nFlags |= VF_MODIFIED;
  446. m_fValue = (float)i;
  447. CallOnChangeFunctions();
  448. m_pConsole->OnAfterVarChange(this);
  449. }
  450. }
  451. void CXConsoleVariableStringRef::Set(const char *s)
  452. {
  453. if ((m_sValue == s) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
  454. {
  455. return;
  456. }
  457. if (m_pConsole->OnBeforeVarChange(this, s))
  458. {
  459. m_nFlags |= VF_MODIFIED;
  460. {
  461. m_sValue = s;
  462. m_userPtr = m_sValue.c_str();
  463. }
  464. CallOnChangeFunctions();
  465. m_pConsole->OnAfterVarChange(this);
  466. }
  467. }