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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <BuilderSettings/PresetSettings.h>
- #include <BuilderSettings/TextureSettings.h>
- #include <Atom/ImageProcessing/ImageObject.h>
- #include <Atom/ImageProcessing/ImageProcessingDefines.h>
- #include <AzCore/Jobs/Job.h>
- namespace ImageProcessingAtom
- {
- class ImageConvertProcess;
- class ImageConvertOutput
- {
- public:
- IImageObjectPtr GetOutputImage() const;
- void SetOutputImage(IImageObjectPtr image);
- void SetReady(bool ready);
- bool IsReady() const;
- float GetProgress() const;
- void SetProgress(float progress);
- void Reset();
- private:
- IImageObjectPtr m_outputImage;
- bool m_outputReady = false;
- float m_progress = 0.0f;
- };
- /**
- * The ImagePreviewConvertJob is the multi-thread job to enable ImageConvertProcessing running on job thread for image process
- * result preview window. This is used for generate preview result only.
- * Note, we don't need this for image builder of asset processor since the job for image builder is managed by the builder system.
- */
- class ImagePreviewConvertJob
- : public AZ::Job
- {
- public:
- AZ_CLASS_ALLOCATOR(ImagePreviewConvertJob, AZ::ThreadPoolAllocator)
- ImagePreviewConvertJob(IImageObjectPtr image, const TextureSettings* textureSetting, const PresetSettings* preset
- , const AZStd::string& platformId, ImageConvertOutput* output, bool autoDelete = true
- , AZ::JobContext* jobContext = nullptr);
- void Process() override;
- // Cancel the job itself
- void Cancel();
- // Whether the job is being canceled or the whole job group is being canceled
- bool IsJobCancelled();
- private:
- static const int m_previewProcessStep = 2;
- AZStd::unique_ptr<ImageConvertProcess> m_process;
- AZStd::atomic_bool m_isCancelled;
- ImageConvertOutput* m_output;
- };
- }// namespace ImageProcessingAtom
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